225,698 Commits over 3,714 Days - 2.53cph!

6 Years Ago
Added failing test for operator overloads Better support for operator overloads
6 Years Ago
apparently I had some unsaved data
6 Years Ago
GoalPlan.LookAtSomething uses first candidate mode
6 Years Ago
Log warning when icon dimensions on an item are off
6 Years Ago
All item icons can be up to 512x512 (+ double checked they're compressed)
6 Years Ago
More keywords, various goal plan descriptions
6 Years Ago
Keywords tweaks
6 Years Ago
Use default item icon for skinned items until the skin is loaded
6 Years Ago
Don't recalculate mips when applying skin icon (already done in native code)
6 Years Ago
Update option values on menu when they're changed
6 Years Ago
Moved unit biography util to keywords, added IUnitKeyword, templates for different bio types Added some more words to unit names filter
6 Years Ago
Fixed bear skeleton properties referencing the prefab instead of the mesh
6 Years Ago
Feedback can upload images, files, etc.
6 Years Ago
tweaked f1 core bullets added pattern positionOffsetFunc
6 Years Ago
water_well_c scene final-ish progress
6 Years Ago
Show Gifs in emails Feedback Page
6 Years Ago
Stats, TestEntity npc things
6 Years Ago
latest
6 Years Ago
Some more AI improvements.
6 Years Ago
Fixed switch thing.
6 Years Ago
water_well_c scene progress backup
6 Years Ago
More AI improvements.
6 Years Ago
Misc AI improvements.
6 Years Ago
Various CandidateEntityFilter cleanup
6 Years Ago
more
6 Years Ago
Same fix for FilterEntities
6 Years Ago
Fixed TargetFilterUtility.FilterEntitiesGetFirst not incrementing candidates_evaluated properly
6 Years Ago
Cheaper UnitCanPerceive cache
6 Years Ago
adding missing stuff
6 Years Ago
Texture editor tool selection
6 Years Ago
Fixed some shitty oversights in DM filtering
6 Years Ago
Made BaseGrid.ValueAtEntityPosition virtual, override in TemperatureGrid to avoid looking up closest position to entity's world position every time we used this[x,y]
6 Years Ago
Initial commit
6 Years Ago
gorilla wip
6 Years Ago
Minor optimisations in Effects, Flags
6 Years Ago
GeoIp Fixes
6 Years Ago
Added paintable surfaces to the wall prop
6 Years Ago
Added an eyedropper tool
6 Years Ago
Popup thought bubbles Props can now declare generic sliders for their tooltip
6 Years Ago
fire spinner attack simplified patternNum param rotate bullet pattern along with pixelgroup anchor nautilus 2nd form patterns
6 Years Ago
missing file
6 Years Ago
more WIP color stuff and some cleaning
6 Years Ago
Skip hotload on ValveBspFile, unregister old assembly before registering new one
6 Years Ago
Allow skip attribute on non-static classes, apply it to ValvePackage
6 Years Ago
Add mathods from the old Bootstrap file
6 Years Ago
Initial bootstrap script import. Removed ActiveSceneCheck. Repurposed my MonoBehaviourHelper to mirror Bill F's equivalent MonoBehaviourEventCallback
6 Years Ago
More
6 Years Ago
Goal.MakeFire scoring improvements
6 Years Ago
Changed a few target filters to use first candidate mode
6 Years Ago
TargetFilterSettingsEditor always shows filter data when viewed directly