224,296 Commits over 3,684 Days - 2.54cph!
Attempt to fix build by removing huge uniform arrays from PlayerLocator.shader
Cleanup
Try hide google chrome mouse snap bug
Fixes
Player move tweaks
Explosions, screen shake, carryable usage, jump sounds
Bomb Damage
respawn in the last but one scene
Destroy bombs that fall off the world
AI and player units are separated in squad editor now.
Finally found and fixed the bug that caused clicking your units in a career match directly after using squad editor to make them explode.
Removed upkeep cost from barricades
Fixed issue with flamethrower trap
Fixed odd behaviour when scrolling down in a friends leaderboard
Fixed another bug with scrolling friends leaderboards
cut out and split up sea edge
Console command codegen (client compile fix)
Fixed attempting to play a null level when hitting confirm on the overall leaderboard
Fixed leaderboard header brightness
moved window garland pivot up 1 unit (model only)
Added wobbleAngle, wobbleSpeed and wobbleScale to core layers
moved window garland pivot up 1 unit
Another round of NRE checks for ValidateObjectReferences
Fixed window garland socket clusterfuck (mesh pivot point needs updating)
Network++
Snowman meshes and textures
Added some bounce to overall leaderboard node
Added BuildingGradeDecay to doors and frame inserts
Clear both client and server building managers when disconnecting in the editor while running client and server
Added decay delay convars for upkeep (all default to 0)
Added BuildingGradeDecay (for deployables to decay at the same rate as a certain building tier)
Another null check for ValidateObjectReferences
Presumably fixed NRE in ValidateObjectReferences
SquadEditorPlacingState now only allows you to modify your own team's units
More squad editor career mode fixes
Fireplace models/LODs/Colliders/Gibs/Prefab
made grass light the same colour as grass again so we could use it to paint out grass from edges of cliffs
Total score planet now eases around
Total score planet connection is now ignored when generating link angles
more career squad editor stuff
Added trophy graphic for total score planet
Can now specify unselected scales for planets
Can now navigate straight to planets connected to the neighbour of the total score planet
WIP Contract/tutorial system
LeagueFixture can now hold a squad setup per team + serialize them.
squad editor can now load a squad per team.
Christmas lights can no longer be picked up if building blocked
Squad editor can now be started in a career editor mode, which blocks exit, auto hides map list and gets passed the next player LeageuFixture.
Optimisations
Typo fix
WIP new wall/build system