198,681 Commits over 4,140 Days - 2.00cph!

9 Years Ago
- A bad first implementation of islands providing food to people and people dying after the island and then themselves run out of food. Needs refactoring
9 Years Ago
Nuked old emotes code, updated some resource prefabs
9 Years Ago
Trainyard monument topology fixes
9 Years Ago
More sound rename/tweaks
9 Years Ago
Music set to stream from disk, optimised sample rate Vox import settings, renamed some sounds Added OnSoundEvent to a few anims
9 Years Ago
Merge from main
9 Years Ago
Fixed unit emote debug removal bug
9 Years Ago
One more
9 Years Ago
Emotes gating/ tweak
9 Years Ago
Emote simplification, now trigger through goals
9 Years Ago
Added Tint Splat selection to Biome Layer in Rust/Standard shaders
9 Years Ago
Hardcoded road tinting to dirt splat layer
9 Years Ago
Various rock improvements
9 Years Ago
Only allow detail view of Human units, despite player selection being unrestrictied in editor Added "Detail" layer to the HumanController, used by UnitDetailView
9 Years Ago
latest for backup
9 Years Ago
Unit sound sources are 3d Lorra lorra data tweaks
9 Years Ago
added some anims for them to play when they get to end of "go to" command
9 Years Ago
Dreadora - Added skeleton & Lod to character fbx Added racket meshes & textures
9 Years Ago
Dreadora - Added skeleton & it's Lod to rig, skinned ( even though he has no skin) Added anim template Added racket meshes source Added source WIP anims
9 Years Ago
fixed some skin weighting and reparented DEF bones (had to rebuild morphs too)
9 Years Ago
- Notification stuff
9 Years Ago
Added new female vox sounds
9 Years Ago
Gating DistanceConsideration's use of pathfinding calc with a plain old distance check
9 Years Ago
Exhausted speed reduction stat mods Player GoTo Wait (1-5 game minutes aka ~seconds)
9 Years Ago
updated window
9 Years Ago
Rally damage increased when meter is charged
9 Years Ago
Fix for name text
9 Years Ago
Moved input manager outside of object group
9 Years Ago
- Added events - Death event - Death notification
9 Years Ago
updated window mesh
9 Years Ago
Unity 5.4.0b8
9 Years Ago
Equality tweaks
9 Years Ago
Subtract 3723
9 Years Ago
Derp
9 Years Ago
fully repairing an object resets its decay delay
9 Years Ago
fixed helicopter not being able to target players at some monuments
9 Years Ago
Desire as struct
9 Years Ago
Only log the "No APO Found for item." warning when in editor.
9 Years Ago
fixed explosive rounds doing double damage to some objects
9 Years Ago
Equality tweaks
9 Years Ago
Updated beserk special, more special refactoring
9 Years Ago
Fixed TerrainBlendObjects not picking up extension from parent
9 Years Ago
-musicmanager now plays a silence after every track naturally ends (length defined with min/maxDefaultSilenceDuration), but still has a chance to play a longer silence (chanceOfLongSilence , min/maxLongSilenceDuration) -decisionlog saves your preferred filter to EditorPrefs so it stays
9 Years Ago
Sewer big rooms art Canyon dungeon update
9 Years Ago
people should walk
9 Years Ago
Assert Diagnosis
9 Years Ago
shader revert
9 Years Ago
loads more anims in male basic tent source Female clothing sabertooth rigging changes
9 Years Ago
Remove morale from Socalise goal DSE DistanceConsideration NRE catch Ocean tweaks
9 Years Ago
more random anims on idle and social action