198,693 Commits over 4,140 Days - 2.00cph!

bot
10 Years Ago
Automated OSX Build #60
bot
10 Years Ago
Automated Linux Build #60
10 Years Ago
* Fixed yet another security exploit ( Thanks Python1320 ) * Fixed scripted entity names being restricted to 32 characters. ( Now restricted to 64 )
10 Years Ago
- Ground work for ability system rework. Added scriptable object setup stuff.
bot
10 Years Ago
Automated Linux DS Build #59
bot
10 Years Ago
Automated Windows Build #59
10 Years Ago
Fixed missing resource item interaction refs and added NRE catch to avoid errors
bot
10 Years Ago
Automated Linux DS Build #58
10 Years Ago
Update english localization for tools with typo fixes
bot
10 Years Ago
Automated Linux Build #58
bot
10 Years Ago
Automated Windows Build #58
bot
10 Years Ago
Automated OSX Build #58
bot
10 Years Ago
Automated Linux DS Build #57
10 Years Ago
* Finish removing Steam.dll dependency ( oops ) * Added possible ragdoll related physics crash prevention/fix * Added support for Steam game server accounts * Added font name to the "There was an error creating the font!" * Updated localization files
bot
10 Years Ago
Automated Linux DS Build #56
10 Years Ago
Fixed that _snprintf safe bullshit
10 Years Ago
* Got rid of unneccesary Steam.dll dependency * Added some version of gm_construct original .vmf source * Added -noworkshop command line parameter * Updated newlines for some files in vpc_scripts/ as per Valve
10 Years Ago
Updated Steamworks API to latest version
10 Years Ago
fixed bug with some of the running animations not making footsteps
10 Years Ago
AmbienceEmitter CompareTo outside if client
10 Years Ago
Ambience GC fix + a few minor optimizations
10 Years Ago
- Room code cleanup
10 Years Ago
Fixed Consume Value consideration not working as intended
10 Years Ago
More Goal editor stuff
10 Years Ago
- Resources no longer copy interaction settings per item, instead simply create an InteractionPlan per item, changing the name and populating BehaviourPlanData with a reference to their ResourceItemSettings - Lots of BeforeEditor and BeforeInspector tweaks and changes, should make things a bit more readable. All inspectors (nested and otherwise) have a rename field always visible now - Zone+Biome editor Update() allows season changes tirggered by TOD cycle changes outside of playmode - Added ConsumeItemConsideration which scores the value of consumption against the agent's Food Need and their species dietry preferences
10 Years Ago
- Tileset lights are now enabled/disabled as you move through rooms
10 Years Ago
- Room now has a reference to it's tileset's light prefab and also the instance of it - LevelBuilder now builds a dictionary of needed and spawned tileset lights and assigns Rooms their light instances
10 Years Ago
- Added some flows + archetypes for asteroids and factoryasteroids
10 Years Ago
Merge from Goals
10 Years Ago
Merge from main
10 Years Ago
- Biome tweaks and ZoneEdtior season display
10 Years Ago
- Fixed broken BiomeSettingsEditor - Refactored Zone+Biome handling to support variable length seasons, much cleaner code - Renamed Season type stored in BiomeSettings to SeasonParameters, Create() provides a runtime Season instance - Removed some unused weather variables in World+Weather
10 Years Ago
New deuce
10 Years Ago
adjusted the LOD distances for a bunch of items / animals
10 Years Ago
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10 Years Ago
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10 Years Ago
- Blog build
10 Years Ago
new walk/run animations for all weapon holdtypes
10 Years Ago
Goal editor work
10 Years Ago
GOING HOME - Probably need to revert some of this. Something fucked up !!!!!
10 Years Ago
Fixed player reference change.
10 Years Ago
Resized updates box Removed analytics when in editor
10 Years Ago
Vertex normal toggle on TerrainBlendExtension
10 Years Ago
Improved lob / smash gameplay
10 Years Ago
-units get ever so slightly warmer when moving around
10 Years Ago
Updated mavis metas
10 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
10 Years Ago
backup military_tunnel_1
10 Years Ago
-same as before, but now for reals.
10 Years Ago
-fixed starting time of the year not being randomized as implied in World's Initialize