198,704 Commits over 4,140 Days - 2.00cph!

10 Years Ago
m249 balance
10 Years Ago
ProjectVersion.txt (we're still on p2)
10 Years Ago
Load all ambient sounds in background, see if that works
10 Years Ago
small, medium, large fly swarms effects.
10 Years Ago
protocol++
10 Years Ago
Owl can now smash
10 Years Ago
Reapplying ambience2
10 Years Ago
Reapplying ambience2
10 Years Ago
WIP berry gathering via Goals
10 Years Ago
Initial cowboy rig WIP
10 Years Ago
pumpjacks removed (for now) jackolantern blueprints removed from library m249 actually uncraftable for real this time
10 Years Ago
Added template facial rig to art database
10 Years Ago
Level Select/Main Menu base textures.
10 Years Ago
Editor crap
10 Years Ago
-undone the last commit
10 Years Ago
FOR FUCK SAKE factory prefab for doorway position/ added room component on asteroid tile
10 Years Ago
Subtracting ambience2 (asset warmup perf test)
10 Years Ago
Subtracting ambience2 (asset warmup perf test)
10 Years Ago
Added sad event music for very sad times
10 Years Ago
FOR FUCK SAKE tile prefab, putting doorway at 0 in Y
10 Years Ago
More tweaks and assets
10 Years Ago
-seasons are now assets (seasonsettings) -zones have biomes, which have min-max temperatures, and seasons -seasons define day/night temperature, in respect to season's min/max with an animation curve -units' Temperature BaseValue constantly lerps towards ambient temperature
10 Years Ago
fire texture size nerf.
10 Years Ago
Created stairs object.
10 Years Ago
footstep splash effect fix (animals and players)
10 Years Ago
new train track pieces military tunnel prefab scene progress
10 Years Ago
added new temple_light_cookie images
10 Years Ago
Sky Dome cloud setting tweak.
10 Years Ago
added new temple_cookie textures
10 Years Ago
- Temp fix for cam background
10 Years Ago
Progress
10 Years Ago
Addons can have dependancies, compile in dependancy order
10 Years Ago
New cloud layer RGBA map
10 Years Ago
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
10 Years Ago
Stability check always attempts at least 10 times before timing out
10 Years Ago
Savegame loading status message formatting
10 Years Ago
- Entity wander now wanders more frequently :)
10 Years Ago
- EntityWander now rejects any target positions that aren't in it's Entity's parent room
10 Years Ago
- Fixed a height bug with EntityWander
10 Years Ago
Stability warmup performance test
10 Years Ago
Lots are now distributed much better.
10 Years Ago
Fixed clipping on bone knife throw
10 Years Ago
More formatting
10 Years Ago
Stability warmup messages formatting
10 Years Ago
- Basic enemy roaming when not aware of player
10 Years Ago
Can now add an offset for each shot to pair up pass position with hit position
10 Years Ago
FOR FUCK SAKE aiming laser material to be more visible
10 Years Ago
FOR FUCK SAKE missiles prefab, first pass fx
10 Years Ago
Fixed post build process Turn on the debug stuff again
10 Years Ago
Added stability.passes convar