199,440 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Manual Linux Build
8 Years Ago
Subtracting 12084
8 Years Ago
Data save
8 Years Ago
Save
8 Years Ago
Subtracting my earlier subtraction
8 Years Ago
Removed Raknet
8 Years Ago
Updated renderer native library (Linux & OSX)
8 Years Ago
reset achievement hud on server connect
8 Years Ago
Reset game tips on connect
8 Years Ago
Removed OnStatsRefreshed debug info
8 Years Ago
Refactored away the AttachmentPointGroup other occupied points array, allows for editing data at runtime
8 Years Ago
DM profiler samples
8 Years Ago
Stone axe holster APs
8 Years Ago
Reverted AttachmentPointGroup cache array removal, but re-create array on demand in the editor if the size differs from the enum flags length (ew)
8 Years Ago
container backpack
8 Years Ago
Fixed map showing when playing demo Fixed skin errors when playing demo
8 Years Ago
backup
8 Years Ago
Improved LOD distances in rocket factory interiors.
8 Years Ago
human_male_world_items
8 Years Ago
latest art
8 Years Ago
Demo playback debug
8 Years Ago
Tidying the generation project up a lot
8 Years Ago
...
8 Years Ago
Various PlayerController cleanup, fixed a couple of issues causing duplicated or bogus commands UnitViewUtility creates _world prefab from clothing objects KnowledgeOverlayLabel cleanup
8 Years Ago
Added workshop canvas / mode
8 Years Ago
wip
8 Years Ago
UnitViewUtility fixes
8 Years Ago
put world items in human fbx
8 Years Ago
Code generator now takes a .dll as input.
8 Years Ago
Unit view import tweaks
8 Years Ago
output
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed world view prefab creation not nuking src Generated human male clothing world prefabs
8 Years Ago
ignore
8 Years Ago
Save
8 Years Ago
Fixed EntityViewUtility.SetupCollider not parenting box collider to the prefab World views assigned for all clothing items which have them
8 Years Ago
baseline
8 Years Ago
Instantiate ore hotspot flare as effect Only add ore hotspot flare when close (eliminates update overhead in the distance) Enabled entity pooling on ore hotspots Enabled effect pooling on ore hotspot flare
8 Years Ago
EntityViewUtility.MakePrefab ensures that the TEntityView component is enabled
8 Years Ago
UnitViewUtility ensures prefabs have a Rigidbody
8 Years Ago
Fixed missing rb on human male view prefab
8 Years Ago
Added a 1 seccond wait to the construct interaction
8 Years Ago
More noob area.
8 Years Ago
Actually delete saves for new versions
8 Years Ago
still more WIP loadout UI
8 Years Ago
All up and running. Can now test and improve properly.
8 Years Ago
reduced max aimcone on LR300 and mp5 by 90% added learnable recoil patterns to lr300 and mp5
8 Years Ago
Base skin updates
8 Years Ago
Added missing textures