225,617 Commits over 3,714 Days - 2.53cph!

9 Months Ago
Merge Main -> Experimental
9 Months Ago
Fixed debug.spawnparachutetester not working after slot change
9 Months Ago
Merge ConvexDeployables -> Main
9 Months Ago
Fixed BBQ collision always acting like the lid is open (very old bug)
9 Months Ago
Merge from hab_lighting_fx. Hot Air balloon lighting and FX update.
9 Months Ago
▋▌█▋█ ▋▊▉▉▋█▋ ▋▆▌▊▊ ▉█▅▍ ▄▊▉▇▆▉▇ ▇▌▉▋▄▌ ▅▇▍ ▄▆▋▋▋▄▉█. ▇▊▋▄▊▆▄▍ ▊▋▋▅▍▇▅ ▅▆▅▋▅ ▊▋▌ ▄▉▋ ▉▆▋█ ▆▍▄, ▅▄ ▊▋ ▇▋▊█▌█▄█ ▅ ▍▋▄▉█▉▇ ▇▋ ▊▌▋█.
9 Months Ago
Converted BBQ to all convex colliders.
9 Months Ago
Mearge from parachute/wear_slot
9 Months Ago
Merge Main -> Experimental
9 Months Ago
Fixed RMB firing attack heli rockets when not in gunner view
9 Months Ago
Update MapSingle.razor
9 Months Ago
updated textures to fix a small issue
9 Months Ago
Missed one
9 Months Ago
Button sfx
9 Months Ago
Add loading spinner and no completions note
9 Months Ago
Add leaderboards to map pages Add heaven difficulty
9 Months Ago
Clear ammo types
9 Months Ago
Restyle main menu
9 Months Ago
Small fixes. LightEX checkpoint.
9 Months Ago
Updated burner flame
9 Months Ago
Stand drop position tweak
9 Months Ago
Updated drop positions for weapon racks
9 Months Ago
Ditch all previous water code, continue fresh from water-shadingmodel branch but without inline tracing for reflections
9 Months Ago
Add outdated tag
9 Months Ago
Formatting
9 Months Ago
Modify default styling to better match text, set dirty in OnLayout to re-render when size changes
9 Months Ago
Run texture fetching async, don't save anything if we failed to fetch icon
9 Months Ago
Remove unused, clean up
9 Months Ago
Update global_networked_bases/2021
9 Months Ago
Initial Commit
9 Months Ago
Progress
9 Months Ago
v_mp5: improved ironsights entry/exit additive animations + anim-driven pose has 200ms blend (from 350) https://files.facepunch.com/maxlebled/1b2111b1/2023-08-21%2018-04-13.mp4
9 Months Ago
Fix NRE in ServerDll.UpdateServerDetails if playing locally, my bad
9 Months Ago
added lods and updated viewmodel updated textures and set sizes setup basic world and viewmodel prefab
9 Months Ago
Fixed match time being incorrect in MatchCard (just didn't implement it)
9 Months Ago
merge from main
9 Months Ago
Fix nullref inside RecipeLibrary if no recipes exist on an item Interaction refactor "Foundry simple" shader w/ point filtering Placeholder resource node model Basic resource node ent
9 Months Ago
Add MapName and Gamemode to MatchCard update
9 Months Ago
Emissive & lighting setup
9 Months Ago
Enable instanced placeholder on static sam sites Fix normal sam site missing base platform in placeholder mesh
9 Months Ago
Fix rotated building blocks not updating visual 15s cooldown when sending rotated building block globally
9 Months Ago
Update global_networked_bases/2021
9 Months Ago
Rename `InstancedEntityScheduler` to `VirtualEntityScheduler`
9 Months Ago
Workshop menu scaling
9 Months Ago
Fixed cargoship light fixtures materials
9 Months Ago
ferry terminal S2P
9 Months Ago
tweaked the splat mask on ferry terminal to blend correctly
9 Months Ago
Settings scaling fixes
9 Months Ago
harbors s2p
9 Months Ago
misc tweaks and fixes to the harbor_2 loot spawns