240,762 Commits over 3,867 Days - 2.59cph!

9 Years Ago
- More
9 Years Ago
-should fix camera moving when game is windowed and unfocused
9 Years Ago
readded bits to start of river
9 Years Ago
added aurora music to events
9 Years Ago
Temps tweak
9 Years Ago
Forgot to save
9 Years Ago
Weather stores TemperatureModifier, not a mutliplier, applied to ZoneGetCurrentTemperature()
9 Years Ago
Seasons have their own min/max temp, tweaks to the editor
9 Years Ago
Slight changes to sewers drain colliders
9 Years Ago
Added new building system.
9 Years Ago
- Added selection highlights - Selection box now actually selects things
9 Years Ago
removed old building stuff
9 Years Ago
Equality for that which is perceived.
9 Years Ago
Navmesh
9 Years Ago
updated sea edge and added some props to river start
9 Years Ago
Fixed missing airfield wall colliders
9 Years Ago
reverted PerceivedUnitData equality change that broke all the things
9 Years Ago
Water material cleanup
9 Years Ago
updated sea edge
9 Years Ago
.
9 Years Ago
merge.
9 Years Ago
Vox sounds added, edited, new event music added
9 Years Ago
It's the return of the tree stump! -wood pickup model
9 Years Ago
-changed Controls windows' text (reshuffled groups to make imo more sense, brought the 'close this window' command to the top)
9 Years Ago
scene file and stuff.
9 Years Ago
Protect/defend others goal/plan/bc/bullshit
9 Years Ago
Added script to the shorefx, and added thingy to the waterfall edge shader
9 Years Ago
shore fx to 0001 (needs the color tint fix)
9 Years Ago
Moved seaedge mesh
9 Years Ago
Added Dreadora to character select Added initial config
9 Years Ago
sea edge
9 Years Ago
this meta should
9 Years Ago
These mats shouldn't exist.
9 Years Ago
Fixed Physics.IgnoreCollision performance regression on certain hardware
9 Years Ago
let's include the waterfall edge mesh
9 Years Ago
Scene, waterfall, horizon plate mesh
9 Years Ago
Water.cs > TOP_Sampler.cs
9 Years Ago
new splats
9 Years Ago
Ocean mat
9 Years Ago
Shader/mat tweaks
9 Years Ago
horizon things.
9 Years Ago
TOD ambient tweaks
9 Years Ago
Fixed mega ammo exploit
9 Years Ago
Flattened normals on the curved horizon plate because shading is lol.
9 Years Ago
oops shader arithmetic derp
9 Years Ago
Horizon shader stuff.
9 Years Ago
- Made a selection box. Visual only, doesn't select yet.
9 Years Ago
Horizon billboards. Random mat shit.
9 Years Ago
- Lots of action work. - Resource died event. - People will now start harvesting a new resource location of same type when the one they've just deposited has depleted
9 Years Ago
01 stuff