252,180 Commits over 3,990 Days - 2.63cph!

9 Years Ago
Ported Unit+Properties to Component
9 Years Ago
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9 Years Ago
Asset enum drawer is back, and it works ;o
9 Years Ago
Fixed health bars on animals not appearing (RUST-814)
9 Years Ago
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9 Years Ago
Data
9 Years Ago
Merge fix
9 Years Ago
Unit+Movement ported to Navigation component
9 Years Ago
Unit+Knowledge ported to Component
9 Years Ago
- More tool work, test rooms
9 Years Ago
Unit+Morale ported to component
9 Years Ago
moved dens meshs to new folder and created prefabs then added to island 01 and baked navmesh moved warthog to seprated fbx so it builds properly and gave it a unique material
9 Years Ago
Moved Unit+Groups to GroupMember component.
9 Years Ago
- Hid a bunch of stuff in inspector for Room and RoomSpawner - RoomSpawner is now a required component of Room so it gets autoadded - Reworked prefab update tool some more - Test room
9 Years Ago
Mission data now just broadcast to those in mission
9 Years Ago
Made Unit.Animation enabled by default
9 Years Ago
Fixed some bad merging.
9 Years Ago
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9 Years Ago
Tweaks
9 Years Ago
Moved Unit+Animation to a component.
9 Years Ago
- Deleted mission SO folder
9 Years Ago
- Removed TileEd scene and TileEd
9 Years Ago
FOR FUCK SAKE fix gate prefab
9 Years Ago
MorphsParametersDrawer fix
9 Years Ago
Morphs params port
9 Years Ago
greybox cleanup Unit.Combat doesn't address Unit.Info in it's constructor
9 Years Ago
Combat data updates
9 Years Ago
Unit+Combat port to UC
9 Years Ago
Another template update
9 Years Ago
Template update
9 Years Ago
Make it compile
9 Years Ago
water barrel dispenser fbx, collision, materials (cloth) etc
9 Years Ago
Fixed components not being stored properly (ended up being null) due to lack of reference on injection.
9 Years Ago
FOR FUCK SAKE pipes
9 Years Ago
Vomit sound tweaks
9 Years Ago
removed debug.log call
9 Years Ago
vomit sound update
9 Years Ago
phrases, manifest, loot tables, et al
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
merge from main
9 Years Ago
bota bag anims
9 Years Ago
bota bag can fill from the world bota bag cheaper and default blueprint waterbarrel holds twice as much halved max calories/water held by players increased reliance on calories/water for players decreased bleeding damage added large water jug
9 Years Ago
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9 Years Ago
Vomit sounds
9 Years Ago
no sprinting when dehydrated use more calories when running can drink from the world
9 Years Ago
Map masks for water drinking feature.
9 Years Ago
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9 Years Ago
- removed unused pathfinding plugin
9 Years Ago
- removed unused play maker