138,724 Commits over 4,324 Days - 1.34cph!

9 Months Ago
Tab system Wired up home and play Animation transitions
Rin
9 Months Ago
Updated inventory move sfx Added phys impact sfx (item pickup is no longer silent)
9 Months Ago
Merge from foliage_instancing
9 Months Ago
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9 Months Ago
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9 Months Ago
Fixed navigation architecture Setup Page system
9 Months Ago
Settings dropdown
9 Months Ago
* Restore damage tracking for command and instance buffers * Skip RemoveDestroyedMeshes() as it doesn't seem to be needed anymore and it was taking well over 3 ms
9 Months Ago
Add check for AsyncGPUReadback support
9 Months Ago
GenericSkin Overlay sub header and styling
9 Months Ago
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9 Months Ago
Settings menu search bar
9 Months Ago
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9 Months Ago
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9 Months Ago
Fixed a hole in tunnel.double.gate collision mesh
Rin
10 Months Ago
Updated inventory move sounds
10 Months Ago
Merge from directional_item_dropping
10 Months Ago
Removed large tower from Desert_Dwelling_double_A prefab to prevent cases of MLRS rocket collision in the military bases
10 Months Ago
Merge from ballista_disablelegs_fix
10 Months Ago
Also rebuild legs on dismount in case convar was turned on while mounted
10 Months Ago
Check for NRE
10 Months Ago
Added another painted ceiling for the wallpaper pack
10 Months Ago
underwater labs mesh volume models - removing 10cm down and 5cm up
10 Months Ago
Add blue light to store
10 Months Ago
Half Height Bamboo Shelf - Centered mesh, colliders and prefab more precisely
10 Months Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
10 Months Ago
cocoknight fbx update
10 Months Ago
New active/inactive scrollbar and dropdown for settings
10 Months Ago
Cocoknight gloves and torso WM and icon updates
10 Months Ago
Merge from spatially_aware_gentlemen_club
10 Months Ago
Codegen
10 Months Ago
Fixed Bamboo Wall Shelf position in prefab, was off center
10 Months Ago
Merge from main
10 Months Ago
S2P didn't commit first time
10 Months Ago
Fixed a gap in sewers of WTP S2P
10 Months Ago
Merge from main
10 Months Ago
Fix on destroy issue with foliage grid
10 Months Ago
Floor and Ceiling initial store setup
10 Months Ago
added blue light to industrial lights
10 Months Ago
Compile fixes
10 Months Ago
New item loot assets
10 Months Ago
Improve performance in the hierarchical culling job by reordering the culling tests by cost
10 Months Ago
Fix wrong index calculation in ArrayEx.RemoveAtNoResize()
10 Months Ago
Settings UI prefab variant setup Audio tab
10 Months Ago
Added directionalDropEnabled server convar. Cleanup.
10 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
10 Months Ago
Experiment: Holding the directional drop key will drop items to the ground even when dropped over other inventory slots/ui, to make it easier to drop items with direction without needing to drag the icon all the way off the inventory. Tint item icon red and scale it down slightly when the directional drop key is held to make it clear the item is going to be dropped.
10 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
10 Months Ago
Fridge is now classified as an electrical item
10 Months Ago
Despawn rarity set for new silencers