250,415 Commits over 3,959 Days - 2.64cph!

10 Years Ago
Connected laugh BS.
10 Years Ago
merge from main
10 Years Ago
- Area0 junk clean up
10 Years Ago
pre-merge
10 Years Ago
Done some vehicle tests.
10 Years Ago
Updates to anim view and game scenes
10 Years Ago
Added special to Mavis
10 Years Ago
- Intro level work
10 Years Ago
created final two swamp plants low poly, baked lighting, created alpha parts of plants, applied base texture
10 Years Ago
Fixed closeup cam updated frontend scene
10 Years Ago
Debug Errors for P2P voice chat failures
10 Years Ago
Updated steamsdk
10 Years Ago
Made smooth rock material parameter blending entirely generic (supports all types of shader properties on any kind of object)
10 Years Ago
player preview can use deferred rendering now Updated phrases
10 Years Ago
Can cancel in progress craft Cancel crafting on die - return inventory to allow looting Cancel crafting on disconnect Fixed interacting with invisible crafting buttons
10 Years Ago
Added UIWditorWindow for quick toggling of top level screens
10 Years Ago
Fixed escape not working properly on sleeping bag rename Fixed selected item option button being too white when selected
10 Years Ago
Tweaked slippy dropped item frictions
10 Years Ago
fix for fix
10 Years Ago
Hide serverside renderers in dropped items (editor)
10 Years Ago
fixed ak47 viewmodel clipping
10 Years Ago
Hide clothing particles in first person
10 Years Ago
revolver less palmy
10 Years Ago
Fixed weapons at feet
10 Years Ago
Fixed server errors when cooking wolf meat
10 Years Ago
Pre-topo-fuckup backup.
10 Years Ago
Igor death anim
10 Years Ago
Merge from main
10 Years Ago
candle hat icon
10 Years Ago
Fixed map being all sea for reduced graphics quality
10 Years Ago
Fixed FileSystem_Editor.LoadAll returning non distinct Fixed selected menu items not showing properly Item definition menu options can have conditionals, added actions, added cycles Fixed player not cycling inventory Fixed missing pickup icon Candle Hat item doesn't need a backing entity
10 Years Ago
Updated character prefabs to have multiple points for positioning
10 Years Ago
Added vehicle package scripts
10 Years Ago
Fixed NRE in GetItemOptions
10 Years Ago
Melee tweak fix
10 Years Ago
Melee attack tweak
10 Years Ago
Making a bunch of other fire materials emissive
10 Years Ago
updated the mecanim to use the new 3rd person SMG animations tweaked some settings on some of the fire sprites
10 Years Ago
- Fixed issue with GameOptions.Graphics not working - Some ActivityManager cleanup - More NotificationsWidget tweaks (destroy on timeout)
10 Years Ago
Human Male updates
10 Years Ago
Correctly adds close up player prefab
10 Years Ago
Notification size fix
10 Years Ago
More notification stuff
10 Years Ago
Groundwork for UI notifications
10 Years Ago
Network++
10 Years Ago
Fix for the fix
10 Years Ago
-UIManager listens for units, to test stuffs.
10 Years Ago
- Added new HumanMale asset, removed all old art and animation data. Setup new humanoid avatar and controller - Fixed some UnitView bugs, and added a Setup method to assign various mesh/skin fields (will move to editor/prefab)
10 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
10 Years Ago
UnitView and Startup scene fixes