248,600 Commits over 3,928 Days - 2.64cph!

10 Years Ago
Fixed radius gametrace not hitting "hitboxes" (melee is better) increased health of storage boxes
zon
10 Years Ago
Test spiral now resets if it runs out of area to search.
zon
10 Years Ago
Animals now search the environment using a spiral pattern.
10 Years Ago
eating grass / hopping animation for the rabbit
zon
10 Years Ago
Spiral now responds to obstacles.
zon
10 Years Ago
Improved test spiral.
10 Years Ago
Player spawning in and killing tests
10 Years Ago
Updated textures
10 Years Ago
Replaced Unity water with custom water (disabled reflections and quite limited atm, but it's a solid base and will get better over time)
10 Years Ago
Added Sample Assets to test project, added coloured shadow shader
10 Years Ago
Fixed melee sometimes not registering, doh
10 Years Ago
cut up wooden planks a bit
10 Years Ago
Implemented limited networking
10 Years Ago
10 Years Ago
Updated how entities are network spawned, updated with a queue system per player. This allows us to network entities per player, and should also prevent floodouts caused by large snapshots.
10 Years Ago
merge from main
10 Years Ago
added plaster rough
10 Years Ago
Added sound to furnace Lowered campfire hurt damage Fixed bug with lantern on material box damage (basic)
10 Years Ago
New game package format.
10 Years Ago
Test
10 Years Ago
Ocean shadering
10 Years Ago
added lightmaps to wild west textures folder
10 Years Ago
Merging to trunk
10 Years Ago
Adding test scene to source control
10 Years Ago
exported wild west scene to fbx
10 Years Ago
10 Years Ago
compression
10 Years Ago
10 Years Ago
Big Files Test
10 Years Ago
Deleted 600mb of duplicated textures
10 Years Ago
Adding Duplicate Content script to trunk
10 Years Ago
fixed the prop bone for the 3rd person spear animations
10 Years Ago
fixed the bug where footstep effects would continue to play (for a couple of seconds) after the player stopped crouchwalking.
10 Years Ago
Fix.
10 Years Ago
Africa.
10 Years Ago
Setting up ragdolling health and hitboxes.
10 Years Ago
rabbit animations for running / idling
10 Years Ago
A greasy script that tries to remove duplicate textures and re-route the id on materials
10 Years Ago
Bundle creation using the new system - but running into "hash collisions were detected" errors
10 Years Ago
Fixed terrain footstep sounds when inside Added footstep layermask footsteps are louder in general but quieter when crouching
10 Years Ago
Increased base footstep volume
10 Years Ago
Updated anim viewer scene
10 Years Ago
Updated ape controller
10 Years Ago
Protocol++ missing wood box prefabs
10 Years Ago
Adjusted box placement guides You now receive more than 1 bullet per craft session
10 Years Ago
Merged to trunk
10 Years Ago
spears have had their attack nerfed stone spear cost has been increased bandages now cost 3 cloth
10 Years Ago
you can now right-click and smash skulls into bone fragments sleeping bag has a smaller placement radius
10 Years Ago
Deploy guide prediction changes
10 Years Ago
[platformer] some block progression, visual tweaks for spikes