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134,464 Commits over 4,293 Days - 1.31cph!

4 Years Ago
Allow developers to set particle quality above 100. Allows for longer culling distances.
4 Years Ago
Comment only
4 Years Ago
Experimental files / backup
4 Years Ago
Added a basic alarm noise if a shunt is cut short for any reason (collisions etc)
4 Years Ago
Set slots per furnace to proper values (were set arbitrary for testing)
4 Years Ago
Merge Trainyard Update -> Main
4 Years Ago
Merge from main
4 Years Ago
Merge Main -> Trainyard Update (brings molotov back)
4 Years Ago
Fixed wagons (most noticeable on the fuel wagon) not lining up perfectly when being shunted at trainyard. Now using a true world-space distance instead of spline-space distance, which was slightly different.
4 Years Ago
gunshot crossfade distance tweaks
4 Years Ago
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4 Years Ago
molotov cocktail fireball burn sound
4 Years Ago
Wrapper features done
4 Years Ago
Fix client mode error
4 Years Ago
3p molotov anims, entity setup, override controller
4 Years Ago
Merge from main
4 Years Ago
merge from July_Staging_Wipe
4 Years Ago
merge from molotov_cocktail
4 Years Ago
reapplying /molotov_cocktail
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Remove scientists and turrets from "safe" monuments
4 Years Ago
Disable safe zones
4 Years Ago
new trophy model and textures
4 Years Ago
Merge Main -> Trainyard Update
4 Years Ago
Fixed compile error in FlameExplosive.cs (build only, was OK in editor)
4 Years Ago
merge from /July_Staging_Wipe
4 Years Ago
subtract molotov_cocktail
4 Years Ago
merge from main
4 Years Ago
Improved the error when SpawnPopulation finds something missing. Catch NREs
4 Years Ago
Added world reflection quality 4
4 Years Ago
Merge Main -> Trainyard Update
4 Years Ago
Enable head look for locomotive driver
4 Years Ago
Adjusted coaling tower vacuum LOD distance to match the main tower (so it doesn't disappear early)
4 Years Ago
Fixed coaling tower vacuum animation playing when the vacuum first comes into view
4 Years Ago
Slow down shunting a bit faster, don't make them wait
4 Years Ago
Fixed some problems with ladder volumes (ore and fuel wagons)
4 Years Ago
Worked out a simple way to have the wagons slow smoothly at the end of shunting, instead of an abrupt stop
4 Years Ago
July_Staging_Wipe to Main
4 Years Ago
phrases
4 Years Ago
network++
4 Years Ago
merge from Trainyard_update
4 Years Ago
merge from molotov_cocktail
4 Years Ago
Add support for loading radio stations from the manifest metadata for mid-month updates
4 Years Ago
Added some toasts that show and explain the issue if a player tries an action at the coaling tower, but it fails
4 Years Ago
Merge from genetic_vending
4 Years Ago
Server compile fix
4 Years Ago
Fixed instantMove causing rotation issues in some situations
4 Years Ago
Fixed too-small entity bounds on the locomotive