reporust_rebootcancel

97,904 Commits over 3,683 Days - 1.11cph!

5 Years Ago
5 Years Ago
Texture stuff
5 Years Ago
[D11][Tutorial] Locked item check now checks against itemID
5 Years Ago
fixed 40mm smoke grenades colliding with player
5 Years Ago
Scene setup
5 Years Ago
increased lr300 condition to match ak
5 Years Ago
[D11] [UI] Removed Debug Log.
5 Years Ago
Adjusted layout and functionality of Player Protections Panel/Resistances. TODO: Fix numbers being inconsistent with base player protection values.
5 Years Ago
Disable GPU skinning on xb1 due to 2019.1 crashhhhyycrashy
5 Years Ago
[D11][UI][#1182] Removed post processing from player preview
5 Years Ago
[D11][Tutorial] Fix for issue #1926, crash caused by shelter campfire not being the correct variant
5 Years Ago
[D11] [Audio] Fixes voice chat
5 Years Ago
[D11] [Audio] Fixes voice chat.
5 Years Ago
Should fix NRE in ConfiscatedItems
5 Years Ago
Updated gun descriptions, added strings changing seats
5 Years Ago
Fixed RUST-295 (Pie menu icon colour invert not switching)
5 Years Ago
[D11][Tutorial] Added achievement award for finishing tutorial
5 Years Ago
[D11] Move JSON log files to server identity directory
5 Years Ago
Fix for map compression on xb1 (don't use fastmath)
5 Years Ago
[D11][Tutorial] Fix for issues #1901 and 1785, Swapped button prompts, different messages will display depending on tutorial finished, fixed tutorial UI options
5 Years Ago
[D11] Fix for pressing Start and then immediately trying to open the Inventory/Crafting menus causing overlapping UI
5 Years Ago
[D11][Tutorial] Fix for "Attempting to load into Tutorial a 2nd time never finishes loading"
5 Years Ago
[D11] Updated manifest
5 Years Ago
#1848, #1856, #1850, #1891, #1873, #1874, #1877, #1870, #1888 Yeah that's right, Daddy's home...
5 Years Ago
Merge from cave_large_sewers
5 Years Ago
5 Years Ago
Glow plane fix. Bandit S2P
5 Years Ago
[D11] [UI] items you can't craft due to workbench requirements should now also grey out in the crafting list
5 Years Ago
Jenkinsfile sync
5 Years Ago
Split dredge windows into separate game object / bandit town scene2prefab
5 Years Ago
[D11][Tutorial] Fix for issue #566, added warm coat and food to mountain loot container
5 Years Ago
[D11] DTLS PS4 plugin integrated.
5 Years Ago
[D11] Updated Building Planner description string
5 Years Ago
[D11][Tutorial] Fix for issue #1744, craftable tutorial items are now locked until their respective objectives are started
5 Years Ago
[D11][UI] [#1886] Able to swap attachments by moving attachments over (and swap invalid attachments)
5 Years Ago
[D11] Updated Corn & Pumpkin seed descriptions
5 Years Ago
[D11] Ensure active Auto Turrets can only be looted by authorised peeps. Inactive turrets can be looted by anyone.
5 Years Ago
[D11] [UI] fixed a problem where the queue nav prompt wouldn't update if the queue closed due to being empty
5 Years Ago
[D11][Tutorial] Fix for HUD parts not being hidden in tutorial
5 Years Ago
[d11] Async skinning on a define D11_ENABLE_SKINNING_OPTIMIZATIONS so it can easily be disabled.
5 Years Ago
[D11][Tutorial] Changed sorting order of tutorial canvas
5 Years Ago
5 Years Ago
[D11] Increased priority on 'Pickup' command when interacting with objects whilst holding a hammer
5 Years Ago
[D11] [UI] improved the jiggle when you need a workbench, and added a jiggle to the ingredients. fixed nav bar not disallowing craft when you don't have a workbench
5 Years Ago
Fixed RUST-296 (ServerInfo popup panel stuck on front)
5 Years Ago
Fixed RUST-297 (Workshop items not populating when first enabled)
5 Years Ago
[D11] Control adjustments for zero deadzone
5 Years Ago
[D11] [Tutorial] Wooden Fence for Tutorial.
5 Years Ago
Changed Checksum to use a fixed size pre-allocated buffer
5 Years Ago
[D11] Scrapman - extra debug logging