reporust_rebootcancel

159,267 Commits over 4,597 Days - 1.44cph!

3 Years Ago
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3 Years Ago
Converted textures and material from deprecated core shader setup, to rust standard
3 Years Ago
Merge optimize_build_prefab_process -> Main
3 Years Ago
Harbor 1 dressing progress / finished dressing up the grounds / building dressing progress
3 Years Ago
compile fix
3 Years Ago
nightlight convars
3 Years Ago
Prevent assets from reimporting (by calling AssetDatabase.StartAssetEditing) when calling `PreparePrefabs` during build Cut down time from 1000s -> 30s: will it work in practice?
3 Years Ago
player update. exported/set up mobile phone anim set and populated its override controller with the new anims
3 Years Ago
Item Store Headers category rough styling
3 Years Ago
Redo header
3 Years Ago
Subtract 93194
3 Years Ago
Merge from main
3 Years Ago
ItemList Headers
3 Years Ago
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3 Years Ago
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3 Years Ago
player update. Edited spraycan handhold position and updated spraycan override controller to use the update unarmed idle pose
3 Years Ago
Fixed firefly artifacts blowing up bloom on glass modding cubes
3 Years Ago
player update. exported/setup rf transmitter anim set, created new overholdtype for it and edited detonator entity
3 Years Ago
Merge from /main/shader-memory-review3 => ~30% shader memory reduction
3 Years Ago
merge from fix_convar_property_nre
3 Years Ago
merge from static_elevator_door_fix
3 Years Ago
Fix NRE when trying to access null string ConVars (changed codegen) Run codegen
3 Years Ago
merge from red_overlay_swap
3 Years Ago
3 Years Ago
Set clipping checks to true by default when creating a new BaseVehicle
3 Years Ago
Initial scientist AI design file
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Refined jaw movement in tutorial NPC anims. Updated NPC attire.
3 Years Ago
Adjusted Tutorial NPC head look weight to 0.5
3 Years Ago
Lowered opacity of building guide placement material
3 Years Ago
Expose head look weight on tutorial NPC, set to 0.7 (was 1) Head look now only applies if the player is talking
3 Years Ago
Saving and loading
3 Years Ago
Improved camera FOV calculation
3 Years Ago
Crane can pickup and move objects to a specific target position/rotation
3 Years Ago
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3 Years Ago
Allow item position offset settings just for skin viewer
3 Years Ago
Removed param override, it didn't work how I hoped
3 Years Ago
Make "head only" the default
3 Years Ago
- Put "Always" mode only in BaseVehicle, since generic mountables should never use it. - Moved the public inspector params out of #SERVER area (can cause issues when they're inside).
3 Years Ago
Boilerplate GenericLerp implementation for crane and entity setup
3 Years Ago
Refactored a bit to remove code duplication
3 Years Ago
Minor tidy up
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
3 Years Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
3 Years Ago
Remove old comment that's no longer true
3 Years Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
3 Years Ago
Remove unused feature