reporust_rebootcancel

133,095 Commits over 4,293 Days - 1.29cph!

6 Years Ago
Show locked UI text on locked doors
6 Years Ago
Prevent mounting at driver's seat if no key. Updated MountHotSpots
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Trying to wrangle the mount system into allow me to lock out a specific seat
6 Years Ago
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6 Years Ago
Adjust protection values on modular cars. In particular more blunt protection
6 Years Ago
Merge from Vehicles -> Main, Thai's model fixes
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Split up LOD calculation jobs to happen once per camera.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Prepool 50 gibs Ensure Physics sync happens even during an exception Get disabled components in children Don't assign physics mesh to renderer
6 Years Ago
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6 Years Ago
fix floating tail lights on engine module fix lod1 and wrong material on engine seat module
6 Years Ago
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6 Years Ago
fix boat mesh holes,glitch depthmask, updated collider,clean up
6 Years Ago
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6 Years Ago
Compile fix
6 Years Ago
Added support for left/right foot IK mount points per vehicle seat, and set some car seats to use an alternative foot position when the passenger has less legroom.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fix MountPointInfo comment - it's local pos, not world
6 Years Ago
Trying out specific gib prefabs for box/sphere/capsule/mesh
6 Years Ago
Fix issues with interactions and car locks
6 Years Ago
Assign the 2module fuel tank item as the sourceItem for the fuel tank's sub-entity. Lets it inherit a proper display name when its inputs are looked at with the hose tool
6 Years Ago
Fixed player hurt triggers not removing entities correctly, causing phantom damage in the future
6 Years Ago
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6 Years Ago
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6 Years Ago
Set up the new passenger mount pose for modular cars
6 Years Ago
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