reporust_rebootcancel

119,997 Commits over 4,018 Days - 1.24cph!

4 Days Ago
fixed missing object reference in trumpet_tree_sapling_a and jungle_scaffholding_platform_150x300
4 Days Ago
Setup Hopper visual range
4 Days Ago
blowpipe worldmodel LODGroup
4 Days Ago
zigg s2p
4 Days Ago
Merge fix 2/2
4 Days Ago
Adding LODs for ziggurat bespoke pipes and cables, colliders and prefabs Updated zigg scene
4 Days Ago
Update: add GamePhysics.TraceRays and TraceRaysUnordered - works the same as Trace(0 radius) and TraceUnordered(0 radius) - Replaced some inlined code with a call to TraceRays Tests: ran unit tests
4 Days Ago
Merge from jungle_update
4 Days Ago
Better fix for croc emerging from water (didn't go through)
4 Days Ago
Better fix for croc emerging from water
4 Days Ago
Merge fix 1/2
4 Days Ago
1st pass viewmodel camera animations for a selection of weapons (deploy, admire & reload only)
4 Days Ago
▍▇█▄▊ ▄▆▊▉ ▄▅▆▋▋▊_▇▇▆▊▋█▉█▆_▅▊▊▋▍▅_▊▊▌▇▅▄▆_▆▄▍▋▋▌▇▊▋
4 Days Ago
█▄▋ ▌▆▆▌▅█_▊██▄▆▍▊▍▊_▊▇▆▆▇▌▄_▄▋▅▊▆▆▇_█▆▋ ▍▇▉▌█▍ █▆ ▅▅ ▌▉▅ ▌▄▉▍▅▍ ▌▅▋▍▋▅█▋ ▉▅▇▄▄▋█▍▆▇▋ ▅▇▋▄▅▋ ▆▉ ▉▆▊▋▇▅██▊ ▆█▌▊▍▆▍▅
4 Days Ago
merge from gibs_skin_fix
4 Days Ago
Fixed single armored and metal doors playing wood sounds when destroyed
4 Days Ago
▌▅▋▆▌ ▊▉▊▄ ▉▆▅▍_▊▌▌▋▌▉▅▌_▉▌▌
4 Days Ago
▇▌▄▍█▋▄ ▅▍▅ █▇▆▅ ▅▅▆▅█ ▋▋▇▊█▊█▇ ▊▉▄▌ ▆▌▅▇ ▋▄▌▅▅▍▇▍ ▋▄ ▇▅▅▉█▄▅▆. ▅▄▄▆▉ ▇▍█▇ ▊▌▇▅▉▄▋▇▅█ ▍▇▌▇▇ ▍█▇▆ ▅▅▄▄▊ ▄▊▅▇▉▉▉▆▋▉, ▋▅▇▌▋▄ ▇▅ ▇▊▅▍ ▇▊▊▇▄▍ ▊▆ ▆▊▌▋ ▅▌▍ ▇▋▉▌
4 Days Ago
Compile fix
4 Days Ago
merge from inputfield_chinese_fix
4 Days Ago
exported crocodile intimidate to walk rm animation
4 Days Ago
Switched these back to green power lights.
4 Days Ago
Fixed TMP_InputField GenerateHightlight OOB error when typing Chinese characters in chat (and some other languages)
4 Days Ago
Merge from main
4 Days Ago
Added LOD3 material and atlassed textures for jungle concrete walkways. Second pass of LOD3 meshes to optimise further.
4 Days Ago
MovementSoundTrigger.DoPrepare now logs an error instead of a warning MovementSoundTrigger.ChangeLOD no longer throws an exception at runtime
4 Days Ago
merge from half_height_storage_test
4 Days Ago
half-height shelves to be merged to correct branch
4 Days Ago
Added LODs to jungle concrete walkway kit (LOD3 uvs and mats pending)
4 Days Ago
Players are now dismounted if they collide with construction while swinging
4 Days Ago
Merge from blowpipe
4 Days Ago
Fix headshot marker not happening
4 Days Ago
cherrypicking 118651 groundwatch_nre_fix
4 Days Ago
Merge from main
4 Days Ago
Merge from jungle_update
4 Days Ago
NRE fix for MovementSoundTrigger Remove log in vine swinging stump Fixed vine trees spawning on railways
4 Days Ago
Merge from jungle_update
4 Days Ago
Vine swinging trees now take 5-15 minutes to respawn Fixed stumps missing collider
4 Days Ago
Added debug.selectLookingAt convar
4 Days Ago
Increased width of vines to 0.3m (was 0.1m)
4 Days Ago
Merge from miner_hat_skin_fix
4 Days Ago
▇▍▆▉▉ ▆▇▅█ ▍▄▄▄▆▇▋▋_▍▇▋▌▉▆▅_▇▅█
4 Days Ago
Vending machine merge Added dropLootDestroyPercent to ContainerIOEntity
4 Days Ago
Merge from codelocked_crate_lod_fix
4 Days Ago
merge from groundwatch_nre_fix
4 Days Ago
Fixed GroundWatch always treating non-entity colliders as invalid
4 Days Ago
merge from main
4 Days Ago
Tree compile error
4 Days Ago
merge from Easter_event_2025
4 Days Ago
Fixed eggs spawning over terrain holes