reporust_rebootcancel

123,285 Commits over 4,171 Days - 1.23cph!

6 Days Ago
proxy street lights added to docks, static buoys
6 Days Ago
merge fix_worldsize_skipdomainreload to main
6 Days Ago
Fix skip domain reload breaking world size in procedural maps.
6 Days Ago
Adding FPBuild flags for MacOS build in Jenkinsfile
6 Days Ago
fix_tree_marker_color_ui
6 Days Ago
Fix tree marker color selector
6 Days Ago
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7 Days Ago
Update: Unit tests that experiment with reducing allocation overhead of tasks Got the following reductions in the unit test: Garbage size: 1.1KB -> 0.3KB Alloc Calls: 11 -> 5 The remaining ones seem impossible to remove while still using System.Threading.Task. Tests: ran the new unit tests
7 Days Ago
label_fix_2 -> main
7 Days Ago
Compile fix
7 Days Ago
Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it Dont do team member updates, instead just update any players bags who joins or leaves a team Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
7 Days Ago
Ensure for connection is valid before trying to save
7 Days Ago
wrapped baker in our own component and added IPrefabPreProcess validation and component stripping - exposed ValidateColliders in inspector
7 Days Ago
floating walkways set dressing WIP
7 Days Ago
merge from ceilinglight_fix
7 Days Ago
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7 Days Ago
Tweaked the ceiling light joint and rb, takes less time to stop swinging
7 Days Ago
Make sure to reset ceiling light joints after a entering network range
7 Days Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
7 Days Ago
added inspector buttons
7 Days Ago
Phrase contexts
7 Days Ago
Phrase update
7 Days Ago
merge from mil_tunnel_terrain_ignore_fix3
7 Days Ago
merge from decor_lighting_dlc/storepage
7 Days Ago
Added wall cabinet to the storage category Updated pack description
7 Days Ago
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7 Days Ago
Updated store assets
7 Days Ago
Fix any extra issues with auth (should've been using CanBuild)
7 Days Ago
merge from gutting_stacksize_fix
7 Days Ago
merge from tool_storage_phrase
7 Days Ago
merge from spas12_vm_ironsights
7 Days Ago
merge from homing_gesture_fix
7 Days Ago
merge from Ak_Missing_dryfire_sounds
7 Days Ago
merge from store_double_fix
7 Days Ago
merge from decor_lighting_dlc/fluorescentlight_skin
7 Days Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
7 Days Ago
merge from main
7 Days Ago
Merge from foliage_displacement_improvements
7 Days Ago
Merge from main
7 Days Ago
Adjust circle displacement output to make displacement animation less linear
7 Days Ago
try/catch our save method
7 Days Ago
label_fix_2 -> main
7 Days Ago
label_fix_2 -> main
7 Days Ago
remove redudant isclient
7 Days Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
7 Days Ago
label_fix_2 -> main
7 Days Ago
Ensure labels work for offline members as well (of course they should)
7 Days Ago
Switch the deep sea island test prefab to only network to deep sea
7 Days Ago
Keep the `globalBroadcast` bool the same instead of switching to a "SpecialNetworkGroup" bool, instead make the enum "GlobalNetworkBehavior" - switch between 3 network groups (global, main island, deep sea) based on the enum - add the correct network group to subscriptions based on the bounds of the network group you are part of - re-add tooltip to `globalBroadcast` we removed