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108,380 Commits over 3,867 Days - 1.17cph!

4 Years Ago
updated WIP camper module (temp mat/texture)
4 Years Ago
cherrypicking 57227 57229 (sign fixes)
4 Years Ago
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Fix large neon signs not being visible in the painting UI when graphics are turned way down Add LOD scripts back to the small and medium neon signs
4 Years Ago
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4 Years Ago
Fix lower brush alphas acting like an eraser on the regular signs
4 Years Ago
merge from /save_reliability
4 Years Ago
merge from /sleeping_bag_cooldown_placement
4 Years Ago
merge from /team_name_character_fix
4 Years Ago
merge from viewmodel_shadows_fix
4 Years Ago
Add support for maintaining the previous N saves as backups, configurable with server.savebackupcount (minimum 2)
4 Years Ago
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4 Years Ago
Mountain splats
4 Years Ago
Various terrain
4 Years Ago
xmas content sitems
4 Years Ago
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4 Years Ago
Trying out some keyframing ideas
4 Years Ago
Merge /Workcart/SharedSplineData -> /Workcart
4 Years Ago
Another major refactor to the spline data. Use one single central SerializableObject to store data on all splines. And instead of calculating all the lookup tables at runtime, precalculate everything and store it in the SerializableObject itself, so at runtime the whole thing is a simple lookup. Delete the PathInterpolatorLUT class and handle it all in WorldSplineData.
4 Years Ago
Splats & stuff around reworked compound
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Stream save data to disk instead of making a copy to avoid a possible OutOfMemoryException
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Abort the save process when failing to write the new save file (otherwise it will delete the working save too) (RIP EU2)
4 Years Ago
Add server.playerlistpos to print the steam id, displayname, position and rotation of every active player on a server
4 Years Ago
Workcart merge ⛙
4 Years Ago
Fixed 72m trail tunnel stop spline not going all the way
4 Years Ago
All shared track section data now stored in automatically-generated separate ScriptableObjects
4 Years Ago
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4 Years Ago
Rotated workcart and gibs 180 on the UP axis ;P
4 Years Ago
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4 Years Ago
New compound with properly linked prefabs.