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128,127 Commits over 4,109 Days - 1.30cph!

2 Months Ago
Abyss Containers - Added seaweed to vertical variant ♥
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
2 Months Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
2 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
2 Months Ago
Better settings menu search results
2 Months Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
2 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
2 Months Ago
merge from main
2 Months Ago
Merge from foliage_instancing
2 Months Ago
Return old Protobuf SyncVar instances to the pool
2 Months Ago
Merge from main
2 Months Ago
merge from wallpaper/floor
2 Months Ago
merge from inputfield_rtl_fix
2 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
2 Months Ago
fixed uvs on triangle up and down to work with full roof
2 Months Ago
roof wallpaper uv/mesh fixes to triangle up and down
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Minor container roof triangle clipping fix
2 Months Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
2 Months Ago
Fix culling edge case
2 Months Ago
arrowbucket c variant
2 Months Ago
Fixed missing wallpaper conditional on container roof triangle
2 Months Ago
Fixed missing wallpaper conditional on brick roof triangle
2 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Added more los checks to wallpaper foundation
2 Months Ago
Fixed mode not switching correctly when deploying the wallpaper tool
2 Months Ago
Tweaked roof wallpaper deployment
2 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
2 Months Ago
Deployed entity parenting
2 Months Ago
Fixed WallpaperPlanner.SwitchMode NRE
2 Months Ago
merge from main
2 Months Ago
Fixed missing walpaper prefab on frontier roof full conditional model
2 Months Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
2 Months Ago
syncvars -> aux3
2 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
2 Months Ago
phrases
2 Months Ago
Handle when camera is in cells that are still processing
2 Months Ago
Merge from silencerstuff
2 Months Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
2 Months Ago
Fixed crafting menu search input field masking issue
2 Months Ago
Abyss Containers - Updated textures with small tweaks
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
2 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Some wallpaper phrase fixes
2 Months Ago
Abyss Containers - Created placeholder for abyss containers from bamboo barrels, updated deployable model and materials with proper ones for the vertical container, updated manifest