reporust_rebootcancel

133,673 Commits over 4,293 Days - 1.30cph!

3 Years Ago
speed tweak
3 Years Ago
made changes to decals on the caboose added decal renderer & decal cull scripts.
3 Years Ago
▉ ▋█▉▉█▋ ▍▅▄▅▅▆▆ ▄▅▋█▌
3 Years Ago
▄ █▋▇▄▉▆ █▄▊█▇▉▋ ▇▉▇▌▋
3 Years Ago
▍ ▌▇▍▅▋▇ █▋▍▍▋▆▋ ▍▆▉▉▋▋▊▇▄
3 Years Ago
▍ ▆▍▉▆▄██▉▆█▆ ▌▊▉▄▊
3 Years Ago
▌ ▊▉▄▇▇▉ █▆█▍ ▊█▊▅▋▌▅▊▆▅▇▇ ▍▌▍▍ ▉▉██▋ ▌▌▍ ▊▌▊▅▍ ▇▋▊▄▋ ▉▉▇▊▉ ▄▇▉▊ ▅▉▆ ▊▆█▇ ▍▌ ▋▍▆ ▋▊▋ █▍▅▍▊▍█▊ ▇▅▇▇▉▍▄█ ▅▆▅▊▇▇▅█ ▋▊▇▌▌▄▉ ▋▌▊▅ ▊▌█ ▌▋▋▌▍▉▌▄ ▌▄▌ ▇▌▄▊▄
3 Years Ago
fixes for random Unity weirdness. separate stopping distance for owner. more tests.
3 Years Ago
merge from main
3 Years Ago
merge from FixTWC
3 Years Ago
Action flags fix
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
▍ ▅ ▆▄▋▊▄ ▍▍█▍▌█▋▌▍▌▇▅ ▌▊▋▅▆▄▋▉ ▌▇▅█ ▋▆▇ ▆▋▅ ▋▍▆▋ █▌▍▋▋▅▄ ▋▄▌
3 Years Ago
Spline rebuild
3 Years Ago
▌ ▍▉▅▍▆▆▍ █▄▄▊▊ ▊▄ █▅▌ ▄▇▄▋█▌▊ ▅▅▇
3 Years Ago
█ ▉▉▋█▇▆▆▋ ▆▇▍ ▆█▄▍▌ ▌▍▅▆▇█ ▉▊▍▇ ▋▄▉▌▆█▅▋ ▆██▄▅▍▉ ▇▆▇▊ ▉▇ ▊▇▅▇▄▆▇▄▄▍ ▅▉▍█▆▅█
3 Years Ago
Set up ProceduralMapTesting to also generate a small underground rail network, and a harbour monument to provide access to it
3 Years Ago
Asset farmed up all the other fire props. Campfire tweaks. Pfx scene backup.
3 Years Ago
rigidbody NRE fix
3 Years Ago
Revert the revert
3 Years Ago
progress on grounds - wip
3 Years Ago
▋▅▅▍▄▇▌▅ ▋█▋▍▆▋▊▍▇▄▄▋▍ ▉▄ ▇█▇▌▍▅▌ ▄▌▊ ▇▉▌▍▊
3 Years Ago
▅▆▄▆▊▋ ▉▊▇▇ ▉▊▅▅▉▄▄▅▍▉▉▌▉▇▅
3 Years Ago
▅▊▊▌▋▍▊▊▅▊▄▄ ▋▅▅▋▆▍ ▍▌▆▇▆▊▍▅▉▌ ▋▋▅▉▊▆▋ ▊▋▆▊ ▅▉▆▆▅ ▌▄ ▍▋ ▄█▌▊▅▋▌▌█▄▌▊ ▇▌▌▇█
3 Years Ago
merge from ParentVelocityInherit2
3 Years Ago
▆▊▋▆▅▅ ▄▅▄▇ ▉▌▄▇▆▅▅▇█▆ ▄▅▇▊▇ ▆▍▆▄▄▌▄▋▋
3 Years Ago
Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
3 Years Ago
distance based update rate
3 Years Ago
set query filter when switching.
3 Years Ago
only switch navmeshes if the distance saved is worth it
3 Years Ago
Fixed props rotations in level highly wip grounds
3 Years Ago
Subtracted 74440 (TrainWorkContinued) server startup issues.
3 Years Ago
MiniCopter inherits velocity to passenger projectiles, but only in projectile forward direction (no projectile sideways drift)
3 Years Ago
█▌▊█▆▋▆▊█▉▍ ▊▅▉▅▄▊▇
3 Years Ago
experiment applying agent type changes across navmesh types
3 Years Ago
█▆▆▄▇▄▇▊▅▌█ ▅▋▉▋▌▌▄ ▄█▄█ ▌█▌▉▄▍▍▄ ▇▅▋█▊▆▆ █▅▍▍ ▇▌█▄▌▄▆▍ ▆▅▆▌▆█▍█▌
3 Years Ago
Updated LODs for ferry terminal props
3 Years Ago
▌▇▅▇▍▇ ▍▅▌▋▆▋▋▍▊ ▍▉▆▍▆▊▋▇▇▉ ▊█▅ ▅▊▆▇▉▇▉▅▋█▊▆▊ █▅▅█▆
3 Years Ago
merge from pets2
3 Years Ago
▋▌▋▍▄▊ ▄▅▉▍ ▋▆▇▍▆▊▊▍▍█▇▆▍▊▇
3 Years Ago
▋▆▇▉▅▌▅▅▇▆▇▊▍▌▌
3 Years Ago
▆▍▊▇▋▄▋▊ ▅▌▉▌ ▆▇▅▌█▅▌ ▇▍▉█ ▊▄█ ▅▄▋▉▇▍▉▆
3 Years Ago
Added three assets for the ferry terminal
3 Years Ago
▅▇▆▌▌▆▌ ▊▍▅▅ ▇▍▇▋ ▉▉▌▋▉ ▋▄▅▍▌▅█▋▅▍▊█▋▅ ▅▌▍▊█▆ ▇▉▅▇▋▄▊ ▄▍▍▄ ▋▊▅█▅
3 Years Ago
▊▄▉▊▇▇▇▅▌▋▇▉▆▋ ▄▍▅▆▋ ▅▉▋▍▉▋▉
3 Years Ago
merge from TrainWorkContinued
3 Years Ago
merge from cycle_group (Add meta.exec command to execute multiple other commands within a single command (useful when combined with cycled binds))
3 Years Ago
Rename the card table storage, since the Blackjack game isn't really at a table
3 Years Ago
"Place your bets" UI + more
3 Years Ago
Card game UI