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133,264 Commits over 4,293 Days - 1.29cph!

4 Years Ago
Fixed lined up flag setting
4 Years Ago
More unloading code changes. A better general setup
4 Years Ago
trainyard S2P
4 Years Ago
Trainyard level update, added ladder volume and temporary colliders to the coaling tower collector mesh floor
4 Years Ago
Coaling tower colliders and setup
4 Years Ago
A more intelligent system for train wagon unloading. Have the resource area be a sub-entity, with a trigger that can specify the area that's considered range to be unloaded. Replaced TriggerNotify with a new TriggerNotifyEntity.
4 Years Ago
Train unloading WIP
4 Years Ago
Optimized relationship manager on the server (unsure if unity 2020.3 perf regression)
4 Years Ago
Update FP.Nexus Store the Rust+ connection details in nexus zone variables on server boot Generate a random app key for each player on joining the nexus (if not already set) Send some nexus details with notifications for pairing when the server has nexus enabled Create a new Rust+ RPC to get the server ID and player token for a player when given the correct app key Update info RPC to include nexus connection info
4 Years Ago
Coaling tower collector update
4 Years Ago
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4 Years Ago
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4 Years Ago
Scaled armored window collider to match model
4 Years Ago
Added GetHeight method in shader, masking waterline on windows.
4 Years Ago
Can put photos in mailbox
4 Years Ago
4 Years Ago
subtract 71540 network++
4 Years Ago
Hide chat profile pictures in streamer mode
4 Years Ago
"ent kill" will show no gibs by default "ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
4 Years Ago
Merge from main
4 Years Ago
trainyard level update
4 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
4 Years Ago
trainyard S2P
4 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
4 Years Ago
coaling tower LODs and prefabs setup
4 Years Ago
merge from PaintSplatters
4 Years Ago
Fixed double hurtflash menu option
4 Years Ago
merge from hapis_conversion
4 Years Ago
Reverting chinook oil fix until the wipe patch.
4 Years Ago
Phrases (options menu)
4 Years Ago
Coaling tower collector update (preview)
4 Years Ago
merge from combat balance changes
4 Years Ago
Networking some wagon unloader data. Make sure wagons are lined up correctly, not just in the trigger. New unloadable train car (with a placeholder model for now).
4 Years Ago
Basic setup. Train wagon unloader is an entity and detects which wagon is underneath it.
4 Years Ago
Instead of no blood splatters when the blood option is turned off, show white splatters
4 Years Ago
Add 'listvendingmachines' command to server
4 Years Ago
Hide map name in server browser when streamer mode active
4 Years Ago
"Hurt Flash" setting in the game options now also enables/disables the camera punch effect when taking damage. Updated the option's tooltip to mention the view punch.
4 Years Ago
Temp train unloader early WIP
4 Years Ago
changes* retired recoil version convar
4 Years Ago
m249 recoil chnages
4 Years Ago
Merge Main -> Trainyard Update
4 Years Ago
EngineUI and underwater_lab_glass, committing the editor's changes
4 Years Ago
- Fixed locomotives destroying themselves when colliding with a static barrier - Test map edits
4 Years Ago
merge from hapis_conversion
4 Years Ago
Fixed compile error
4 Years Ago
Batch of Wipeless fixes: Oil chinook, MT lighting, softcore spawns, boat spawns and more.
4 Years Ago
Merge 🚆 -> Trainyard Update
4 Years Ago
Manifest