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97,311 Commits over 3,653 Days - 1.11cph!

5 Years Ago
All remaining proplights distance fx prefabbed.
5 Years Ago
Removed a bunch of dupes from a bad merge
5 Years Ago
[D11] DTLS multiple peer connection support.
5 Years Ago
Unload certain large static prefabs after loading the map
5 Years Ago
[D11] Adds frontend music fades as per mr putsons request.
5 Years Ago
[D11] Update to UI Background
5 Years Ago
[D11] If a translation value is blank, display the key instead - and don't attempt to load the old translation files as they have been removed now
5 Years Ago
#1236, #1239, #1251, #1248 plus spelling sweep on both Real English and American English
5 Years Ago
[D11] adds frontend music
5 Years Ago
[D11] boxes of music call so it can silently fail if the class isnt instatiated
5 Years Ago
[D11] Fixes frontend music being replaced by game music in certain situations.
5 Years Ago
Fixes. File org.
5 Years Ago
More light fixture distance prefabbery. Fixed the edge clipping on flashlight_flare texture.
5 Years Ago
[D11][Tutorial] Tutorial gameobjects are now populated on pre-start stage
5 Years Ago
[D11][Tutorial] Added extra spawn handling for tutorial objects
5 Years Ago
[D11] [UI] removed d11 logo from player info widget
5 Years Ago
Super potato quality setting (test)
5 Years Ago
#1246 'Armor' changed to 'Armour' in real English loc file.
5 Years Ago
#1244 'Sulphur' shown with the American spelling 'Sulfur'. We've separated the files now so that there's a real English loc file and an American one.
5 Years Ago
[D11] [UI] Fixed server info popup requiring two open/close cycles to work.
5 Years Ago
Additional files from previous loc check in
5 Years Ago
Unify the loc files into one. The localisation tool's big day.
5 Years Ago
More light prefabs distance flared.
5 Years Ago
Seamless distance flares on some proplights up to 600 range.
5 Years Ago
improved flashlight effect wall clipping
5 Years Ago
improved laser effects thompson can now take flashlight and lasersights protocol++
5 Years Ago
underwater crates untie in half the time can only access minicopter fuel if pilot or engine off can recycle empty cans water jug can go into fridges salvaged axe harvests more animal flesh
5 Years Ago
[D11] Think ive fixed the FrontendMusic vs InGameMusic issues... seems to work when testing in frontend but ive not heard music play ingame since ive made my changes...
5 Years Ago
[D11] Prevent ReverbZoneTrigger from nuking Reverb Zones when running Preprocess Prefabs
5 Years Ago
merge from main
5 Years Ago
tightened up minicopter collision shape
5 Years Ago
[D11] [UI] Updated Staff Credits: Scrolling should now be smoother and now has actual list from Design. Tweaks to server info.
5 Years Ago
[D11] Modified distance travelled Feature stat to display as Km
5 Years Ago
[D11][Tutorial] Updated TutorialSpawnGroup, now respawns rocks inside cave again
5 Years Ago
[D11] Fix for achievement #26
5 Years Ago
Various fixeroos.
5 Years Ago
[D11] [UI] Added ping check in ServerInfo.
5 Years Ago
[D11] Language select button now working - Korean is the first test language. Quick update to the lr300 recoil.
5 Years Ago
merge with main
5 Years Ago
[D11] Frontend menu & loading music working.
5 Years Ago
Added forceposition convar (toggle player snapback when position is rejected by AH, only recommended for testing)
5 Years Ago
999 fixes.
5 Years Ago
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5 Years Ago
Added debris to walls and doors to block placement of new walls and doors for 30 seconds after they have been destroyed
5 Years Ago
Added debris entity system to block placement of new entities after an entity has been destroyed (debrisdespawn convar, default=30s)
5 Years Ago
Prefab ID fixes
5 Years Ago
[D11] Distance travelled changes
5 Years Ago
[D11] More recoil adjustments
5 Years Ago
[D11] Update distance travelled stat - for XB1 Feature stats
5 Years Ago
[D11] [UI] Tweaks to server info visuals. Minor code cleanup in FindJoinGameUI.