128,947 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                ▅▋▄▊█▋▉▇▇▌▉▆▇▊▍▊▋▇▊▌▇▇▆▊▅█▄█ ▉▋▆ █▉▍ ▆▅▊▋▆▉█▄▊▍ ▋█▇▅▇ ▌▆▋▄ ▇▉ ▋▉ █▉▄ ▋▄ ▋▊▉▄ ▊▇█▌▄▄▅ ▄█▇▋▇▌▋▄ ▍▅▋██▇▅█ █▉▆▅▅
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                MLRS UI clearer target cursor
 
                
                
                
                
                
             
         
        
            
            
            
                
                MLRS UI target crosshair is a little clearer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Always center on target point in MLRS dash view
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed NRE when editing neon signs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from IncapacitatedRotation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from general_qol/undo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show buttons for undo/redo
Fixed not clearing undo buffer properly when making a new action after undoing
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Add redo support (Control + Y)
Expose undo history length via convar Global.signUndoBuffer (defaults to 5)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Instead of modifying MLRS rocket velocity for targets that are beyond angle range, adjust gravity instead. Rockets which always have the same horizontal velocity should be easier to tune re SAM site hits.
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▌▇█ ▅▄▇▆▅ ▆█▊▍▍▅█ █▇▋▋ ▌▄█▋ ▌▊▌█▅▇▋▉▌▅ ▇▊█▉ ▇▆▇ ▊▆▄▌█▌ ▊▄ ▇▇█▇█▋▇ ▇▉ ▉▉▆▍▅▌
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▌▆▌█▊ ▋▅▇▍██▇▊▅ ▄▌▆ ▊▆▄▆█ ▇▇▇▇█▉ ▄▋▄▍ ▉▉▍ ▋▋▋▄▉▊ ▍▉ ▆▋▊▆▍▇▆ ▉▌ ▊▍▇▇▍█▅▆▆ (▊▇▅▇ █▌▅▅▆▄█ ▉▊█▇▍▄ ▊▋ ▅▉▆▌ ▆▆▇▉▆▉▌ ▇▊▋ ▇▄▊ ▇▍▆▌▅ ▋▄▅▄▆▄▉)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't show the big dust cloud in the MLRS rock explosion effect if the rocket explodes way up in the air (probably from a SAM hit)
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP undo support in sign painting UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Safe zone triggers destroy MLRS rockets
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed scrolling behaviour on search window
 
                
                
                
                
                
             
         
        
            
            
            
                
                Expose SAM missileSpeedMultiplier in the inspector
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix water pump description typo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactor the SAM site target types into a State pattern. A little tidier
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a tooltip on the search button
 
                
                
                
                
                
             
         
        
            
            
            
                
                MLRS SAM changes:
- All SAM sites now target MLRS rockets (even player ones)
- SAM sites are better at shooting down MLRS rockets. Every now and then one might get through though (intentional!)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made the MLRS' brokendownminutes a convar
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▊▊▍▊ ▋▍▋▉▉▄▇▉ ▄█▆▊▆▅▉ ▄▌▍█▋▄ ▋▇▇█▍ ▍█▉ ▄▋▄▆▋▇▅ ▋▅▊▋▄▊▆▍▉▌ ▍▅▅ ▉▉▋▅ ▅▉▍▉▇▅▉▄ ▌▍▄▋▆██▋█▆. ▋▆▊▋█ ██▌ ▉▍▌▆▄ █▄▌.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted how the MLRS determines the rocket trajectories. More chance of hitting close to the central targeted point
 
                
                
                
                
                
             
         
        
            
            
            
                
                hooked up Frankenstein attack vocal SFX
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▌▊▉▅ ██▋▌█▍▌▍, ██▉▄▊▇▍▄ ▉▌▍▌▌ ▍▌ ▄▆▌▄▇ ▌▉█▆▋ ▊▇▅.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Frankenstein/pet sound setup for when a new order is given.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▇ ▆▍▊▄▅, ▊▇▄▄▉ ▊▆▄▄▍▆▄ ▇▉ ▉▌▋▊▄ ▊▇▋ ▊█▍▉▉ ▇▍ ▆▊▉▉▍▅▅▍, ▊▄▇▊▌▍▍▄▉▊ ▄▍██▇▊▇▋▍▋▉▅ ▍▅▌. ▅▋ ▇▊▉▇▇█▍▅ ▊▊▄█▋.
 
                
                
                
                
                
             
         
        
            
            
            
                
                added petrbrain.controldistance convar, pet returns to idle state outside of this distance from owner
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from targetting fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                ███▆▉█▄▅▄ ▄▅█▅▅ ▅▅▊ ▉▆▌▍▍▆▇▄▋█▊▇ ▌█▌▊▌ ▍▋▍▆ ▍▅ ▆▊▋▌█▆▆▆▆█▌ ▌▍▅▊█▅ ▄▆▋▍▇▌▅ ▉▇ ▋▆▆█ ▆█▉▅▊ ▆▆▇ ▍▋▉▆▇ ▌▄ ▊▌▉ ▅█▊▌▄▅▆▌▋ ▉▆▄█▍▍▌▅█ ▇▌█ █▅▋-▅█ ▆▋▍▍▅▍▉▅▅ ▋▋█ █▇▌ ▌█▊ ▅▌▆▉▆▉▋▊▆▍▅▋. ▆ ▍▋▉▍ ▉▌ ▌█▆▉ ▇▌▆▄ ▋▍▄▍▊▍█▊ ▆▅▋██.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a positioning particle being rendered when it shouldn't.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                turn off ready state effects for the table at the same time as triggering sparks.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                removed some int casts that were no longer needed but messed up pet health bar display
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reduced all Halloween item crafting times to be inline with 2020 decor item crafting time changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skull trophy now needs building privilege to access container - prevents skull theft
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rocket trails.
New heat shimmer textures.