115,261 Commits over 3,959 Days - 1.21cph!
Model.cs now ignores inactive GameObjects in FindClosestBone. Fixes satchel charges etc sometimes sticking to inactive GameObjects and endnig up being invisible. Needs code review.
Monument benchmark errors fixes
Fixed missing terrain pyramid shader level between 200 and 300
Fixed missing terrain potato detail for shader level below 300
Cherrypicking
49699 Throwable fix
Fluid combiner model and updated material/textures
Fixed errors when running monument benchmark standalone.
[D11] [UI] Fixed typo in "Open Inventory" hint string in French.
[D11] [UI] Fixed graphic overlapping wounded text on certain languages when wrapping to new line.
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Compile fix (main/comp merge)
Remove "unknown genes" and gene display from consumable item info panel.
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merge from /entity_hiding
[D11][#3673] Fix for: guards at the Bandit Camp appear to have no helmets equipped when viewed from a distance.
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Dead pines / custom billboards
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fixed composter server startup error
subtracting
49671 merge from grass_displacement
Enabled incremental GC on Linux servers as a test
[D11][UI][#3933] Fixed issues with the credits screen
[D11][UI][#3959] Added scroll bars to scroling screens [#3950] Removed old icon from find/join game screen
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The wheel collider kick prevention on listen server was messing with vehicles tumbling in the air. Removing it since it was a listen server only fix anyway.
Adjust max explosion force
merge from grass_displacement
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Corpses will now update their skin to match the players even if the player has had their skin updated via client.shuffleplayerseed
Renamed Water Desalinater to Powered Water Purifier
Remove ability for guide mesh to be rotated/positioned on the prefab (will update art assets instead)
Adjust armoured cockpit window colliders.
Added rigidbody explosion forces to vehicles when receiving explosive damage, with an upward bias (Helk request).
player.fillwater command now fills the maximum amount of water a container can take instead of just 999, also skips containers with no lid (bucket)
Fixed IO regression causing sprinklers to not run when connected directly to a Water Barrel
ModularCarAudio - Avoid divide by zero if max speed is zero.
Fixed possible exception in ScientistNPC OnKilled