reporust_rebootcancel

115,259 Commits over 3,959 Days - 1.21cph!

5 Years Ago
[D11] Adjusted collider scaler script to prevent server from warning of an unused variable.
5 Years Ago
Large furnace now decay slightly faster when placed outside of building privilege
5 Years Ago
Sprinkler now decay when placed outside of building privilege
5 Years Ago
Prefab serialization layout auto updates
5 Years Ago
Water barrel now decays quicker when placed outside of building privilege
5 Years Ago
[D11] Updated player spawn filters to prevent spawning in water.
5 Years Ago
chairs now decay when placed outside of building privilege
5 Years Ago
[D11] Change to collider scaler to prevent running on server and to stop the debug logging.
5 Years Ago
[D11][#3631] Hobobarrels now emit light / shadows to match steam
5 Years Ago
[D11][UI] Get seed as a string rather than an int.
5 Years Ago
Reworked the particle system scrubber to attach to systems so they can be modified after deselecting them and supports editing multiple systems at the same time
5 Years Ago
Fix demo browser playing/deleting incorrect entry when list is sorted
5 Years Ago
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5 Years Ago
Add quality of life improvements to demo recorder UI for Paddy
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5 Years Ago
Merge from PoseTools2
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5 Years Ago
Cherry picked 49806 - Particle scrubber editor tool (from Jarryd)
5 Years Ago
Update SendAdditionalData on FluidSwitch to accurately display inputs for electrical input
5 Years Ago
Don't initialize the default notification settings in SmartAlarm's constructor because Unity complains (in editor only?)
5 Years Ago
Powered water pump now shows correct amount of water output when holding a hose
5 Years Ago
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5 Years Ago
5 Years Ago
Expose power consumption on water purifier
5 Years Ago
Water jug now hold 5000ml instead of 4000ml (in line with water purifier)
5 Years Ago
Scene & files backup.
5 Years Ago
added tap to water desalinator
5 Years Ago
skin approval
5 Years Ago
[D11] Fix PS4 SCEA *Check warning for enter button assignment
5 Years Ago
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5 Years Ago
[D11] Fix PlayerSettings.PS4.PatchChangeinfoPath, only needs the path to the file
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Reverting the directional shadow maps to medium to test the performance implications on XboxOne and PS4 base.
5 Years Ago
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5 Years Ago
[D11][#3988] Fix: Filling water purifier with a water jug (2000ml or less) kicks you out of the game
5 Years Ago
Merge
5 Years Ago
Merge from main
5 Years Ago
Picking out changes
5 Years Ago
Fixed issue with winding order when welding vertices
5 Years Ago
[D11] - Fix to bug 2335 - Supermarket overlapping pavement texture
5 Years Ago
[D11] Possible fix to Bug 149 - Ore Node Textures disappear when a layer is broken
5 Years Ago
[D11] Fix param_patch.sfx, contained main game data, not beta data
5 Years Ago
[D11] Fixes muzzle flash bug 4015
5 Years Ago
[D11] Fixes muzzle flash bug 4015
5 Years Ago
[D11] Switch the PS4 package category to patch or application
5 Years Ago
[D11][#3672] Fixed searchlight cookie
5 Years Ago
[D11][UI][#3989] Updated controls for layout B
5 Years Ago
[D11][UI][#3983] Altered find/join game screen scroll and position to avoid scroll going missing. [#3999] fixed send feedback options sending to the wrong page
5 Years Ago
[D11][UI][#3959] Added scroll bar to options screen
5 Years Ago
Merge from PoseTools2
5 Years Ago
Deleted testing assets