reporust_rebootcancel

115,863 Commits over 3,959 Days - 1.22cph!

5 Years Ago
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5 Years Ago
[D11][UI][#3792] Added connecting popup to login to rustworks option
5 Years Ago
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5 Years Ago
Env parameters & sky stuff WIP
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] [UI] Fixed translation issues in dropped world items. Added beta build product icon and logic to change it depending on the build defines.
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
[D11][UI][#3795] After viewing Settings from the Pause Menu, the main game is not dimmed
5 Years Ago
[D11] Z-fighting fixes at Bandit Camp
5 Years Ago
[D11][UI][#3765] Fixed previously played server list not saving
5 Years Ago
Add genetics display to consumables information panel. Show if data available.
5 Years Ago
[D11] [UI] Fixed credits screen missing translations. Substring offset to account for the new line tag when reading UTF-8 format text.
5 Years Ago
High-frequency water animation
5 Years Ago
Stochastic sampling
5 Years Ago
Ocean shader temp
5 Years Ago
Lower basesky ocean level
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] LOD Distance Update.
5 Years Ago
[D11] Network Protocol Bump
5 Years Ago
[D11][Art][#3654] Spotlights in sewer and outpost rotation fix
5 Years Ago
2019.3 perf fix
5 Years Ago
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5 Years Ago
[D11] [UI] Updated keys in original staff credits file. Fixed credits button on main menu again.
5 Years Ago
[D11][UI][#3217] Enabled switching X/O button for SCEJ. Disabled SCEJ define for now
5 Years Ago
[D11] Fix to glass materials being rendered before fog.
5 Years Ago
[D11] [UI] Fixed translation issues with look-at tooltip. Updated Credits screen.
5 Years Ago
Better handling of seed creation
5 Years Ago
[D11] Material Mask Maps pt2. Lit Layer and Lit Blend 4 Way
5 Years Ago
Fixed cargo ship still sometimes spawning too far away from world origin and killings its scientists Added backwards compatibility for old custom map files
5 Years Ago
armored module, merged mesh/material re exported lift texture
5 Years Ago
Remove another layout controller and don't run a coroutine when opening the expanded life stats
5 Years Ago
Switch the expanded death screen stats to RustLayout instead of unity components
5 Years Ago
Minor FX edit
5 Years Ago
Extra wheelspin for initial takeoff
5 Years Ago
Added option to LODComponentParticleSystem to NOT automatically play the particle FX when coming into range, and set all wheel trail/spin effects to playOnShow= false. Default is true so as not to affect other existing objects.
5 Years Ago
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5 Years Ago
Reinstate map changes that got stomped in #48033
5 Years Ago
Physics work, wheel spin adjustments, FX work
5 Years Ago
Remove temp code
5 Years Ago
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5 Years Ago
Disregard line of sight checks when using player.mount command
5 Years Ago
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5 Years Ago
[D11] swamp trees mesh optimisation