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97,879 Commits over 3,683 Days - 1.11cph!

6 Years Ago
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
6 Years Ago
Added windx manager global scale controls for testing; editor-only
6 Years Ago
Fixed derped foliage displacement Exposed max accum wind force magnitudes to windx manager Touched relevant shaders
6 Years Ago
Snow pines / removed green vertex color from trunks
6 Years Ago
Increased forest sizes
6 Years Ago
Fixed hapis lake materials
6 Years Ago
Merge from tree_revamp
6 Years Ago
Merge from main
6 Years Ago
Added "alt" topology to specify a second variant of a topology Added deciduous forests to temperate biome
6 Years Ago
merge from main
6 Years Ago
skin approval
6 Years Ago
Updated grass material defaults
6 Years Ago
Wind fixes
6 Years Ago
nothing important
6 Years Ago
Merge from main
6 Years Ago
Merge from tree_revamp
6 Years Ago
Beech trees / Removed blue channel from vertex color
6 Years Ago
Deleted old dead trees
6 Years Ago
Added beech tree colliders / added beech tree autospawn prefabs
6 Years Ago
American beech LODS/ prefabs and billboards
6 Years Ago
Cherry picking 26171
6 Years Ago
Steamworks with osx fix
6 Years Ago
Minor Hapis tweaks
6 Years Ago
ch47 ai
6 Years Ago
American beech trees / prefabs / LOD0 and LOD1 / textures and materials
6 Years Ago
Cherry picking 26166
6 Years Ago
Latest Steamworks (Linux Callback)
6 Years Ago
Switched Debug Steam Callbacks to command line switch
6 Years Ago
Stricter construction socket connect distance / angle to fix some minor glitches
6 Years Ago
Added simple runds.sh to Linux server (just to get people started)
6 Years Ago
Only use triangular wall conditional models if aligned perfectly with the roof (not when offset by 1/2)
6 Years Ago
updated wounded animation starting position, made current desired time range loop
6 Years Ago
Code Gen
6 Years Ago
Compile fix
6 Years Ago
Terrain sockets no longer count as inside terrain if outside the terrain bounds
6 Years Ago
Compile fix
6 Years Ago
Allow debug.callbacks on server too
6 Years Ago
Consider entities out of bounds if they're lower than terrain zero level
6 Years Ago
Cherry picking 26126
6 Years Ago
Merge from main
6 Years Ago
more Hapis fixes
6 Years Ago
Adjusted the delay from when a Scientist see an enemy until he fires back based on whether he took damage recently from that enemy.
6 Years Ago
Slightly better ground-hugging for junkpile NPCs.
6 Years Ago
NPCs should respect isMounted when they Resume.
6 Years Ago
fix ch47 nres
6 Years Ago
compile fix
6 Years Ago
properly update player rotation when mounted (fix for c4/rockets exploding on vehicles fired from)
6 Years Ago
Fixed std shadergui scroll offset placement
6 Years Ago
mounted fixes for npcs
6 Years Ago
npc modelstate fixes