126,678 Commits over 4,109 Days - 1.28cph!
Subtract
53586 (already getting pooled on a different branch)
Merge from Main -> GeneralBugFixes
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
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FlasherLight / SimpleLight pooling fixes
FluidSwitch pooling fixes
wooden buildings progress backup
ElectricalHeater pooling fixes
PoweredWaterPurifier pooling fixes
EntityFlag_Toggle pooling fixes
Fixed duplicate poolable component on powered water purifier
PowerCounter pooling fixes
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Fix possible NRE in AppIOEntity.BroadcastValueChange
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Fixed client stall during DDraw initialization (introduced 10 April 2014, changeset 2)
Enabled pooling on 42 IO entities
merge from summer_dlc, noticed
53256 was forgotten upon review
Oar worldmodel fixes, damage properties, animation events
Paddle and movement splash effects
Support for backwards paddling
Fixed tool cupboard saying "unattened" (but will need a phrases rebuild)
Fixed another user being able to turn on/off single-user static "oven" objects (e.g. refinery, BBQ) while a user is using the UI.
Main inventory right-click can now fill all AutoTurret ammo slots, not just the first one
Pass TC decay status through
Prevent using the chainsaw while refilling.
Merge from Main -> GeneralBugFixes
More paddling/velocity work
Add buttons to speed up or down movie playback
Fix skip buttons. Hook up demo name to subtitle
Port movie maker plugin from hdrp
Better fix for roadside object angles, which also fixes the other bug of roadside objects leaning left/right when spawning on up/down sloping roads.
Planters, sprinklers, water pump, fluid switch are now poolable
Smarter way to do interior density volumes WIP
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
merge new mixing table UI to main
Increase item name width, disable auto width size