112,399 Commits over 3,928 Days - 1.19cph!
fixed cargoship glass mat
glitchy horse footstep fix
tweaked horse blend times on controller
better horse movement on stairs
Sensible open sea values
Blending from shore to open sea
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
added 1st pass horse eating anim, added to animator
Rust/Standard Blend 4-Way temporary
[D11][[#338] Fixed issue with sprinting While wounded
Better lerp client / server time offset (maybe)
[D11][#2167] Fixed issues with been unable to interact with attacment ui
3rd person IK fix on world muzzle vfx.
Updated saddle textures/material
[D11] - Cosmetic tweaks to UI
Plugged wave system params to shore waves
horse gallop update - fixed rear feet issue & looping hair movement
[D11] [UI] Water Catcher now clearly displays when it's full/empty and draws players attention to it's quantity text when player attempts to take from or add to the container.
Include the monument terrain map textures for server builds too
Standard Refraction/Glass Refraction
Battery cell tier 2 materials, textures, prefab, col & gibs
ParticleAdditive, ParticleRefract
[D11][#338] Fixed issue with crouching While wounded wounded. Fixed issue where blueprint buttons would still be registered to Oninventory changed
[D11] [Audio] Add xbox build dir to ignore list
[D11] Merge with latest audio branch
Updated texture streaming settings on a couple of textures
[D11] Re-enabled and moved DTLS ping traffic onto the same thread as all other traffic, to fix PS4 client crash.
Removing more unused shaders
Set renderQueue value on transparent shaders
Enable copying on server builds cause it loads faster, still unloads monuments after loading
Added contrast sliders to vertex color GB
Trim localization with newlines in tokens
Fixed demo play back errrors
Added LODs to saddle (and hid stirrups on TestRidableHorse)
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
Console uses monospace font again
Fixed loading screen text not being caps, rotated slightly
[D11] Add crossvoice xbox debug dir to ignore list