reporust_rebootcancel

112,392 Commits over 3,928 Days - 1.19cph!

6 Years Ago
Merge from external proj
6 Years Ago
protocol++
6 Years Ago
compile issues
6 Years Ago
horse anim changes
6 Years Ago
MaterialEffect server compile fix
6 Years Ago
▇▍▋▄▊ ▌▉▍▄▇▆▆/▌▋▉▍▋▄
6 Years Ago
Horse sound updates WIP
6 Years Ago
horse saddle
6 Years Ago
hud work
6 Years Ago
Saddle mesh and WIP materials (no LODs atm)
6 Years Ago
horse update phrases
6 Years Ago
More
6 Years Ago
Skin upgrader
6 Years Ago
Rust/Standard Cloth upgrade path
6 Years Ago
more
6 Years Ago
more transparent mat fixes
6 Years Ago
Fixed oilrig glass mat
6 Years Ago
Simplified how filenames for generated texture maps are generated
6 Years Ago
Progress
6 Years Ago
[D11] [UI] Added support for pan curve evaluation.
6 Years Ago
Backup
6 Years Ago
▉▉█▆▅▌ ▆▍▄▉▊▇▌ ▅▅▍▆▆ ▊▉▉▌▌█▅█ █▄ ▆▆▍▍▆▇ █▅▉▇▉ / ▌▋▌▉▊▍█▋▆▊▋, ▆▄▋▌▊ ▋▊▍▅▋█▆ ▊▌ ▊▋▄▉▋▄ █▌▊▋ ▋▊▆▆▉▊
6 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
6 Years Ago
[D11] Disable quick actions when aiming/readying a thrown weapon, and added a third person camera toggle to the debug options
6 Years Ago
▍▄▍▆▍█▍ ██ ▋▍█ █▉▊▌▅▅█▉ ▌▉▄▋▊▆▅▍ ▌▆▄▊▆▆▊
6 Years Ago
[D11] [UI] Further visual adjustments to Recycler UI; Trimmed excess spacing around inventory slots, changed divider lines to be consistent, Recycler mesh light now matches UI colours more consistently.
6 Years Ago
[D11][UI] Adjustments to the server wipe warning
6 Years Ago
Cache GetBounds() in SceneLOD
6 Years Ago
progress backup
6 Years Ago
[D11] [UI] Removed unused recycler visuals code.
6 Years Ago
[D11] [UI] Removed broken callback, fixed Recycler visuals to now correctly update after each item has been recycled.
6 Years Ago
[D11][OFFSCREENPARTICLES] Cleaned up and working on ps4. Still not enabled because I need to bake the assets
6 Years Ago
Foliage shader (needs wind etc)
6 Years Ago
backup shader/generic rock/cliff_field_b mesh and material
6 Years Ago
Lit Particle
6 Years Ago
SLOD dithered fade WIP
6 Years Ago
[D11] [UI] Recycler Icon update functions and callbacks.
6 Years Ago
[D11][UI] Enabled rucksack icon messaging effects.
6 Years Ago
Fixed Standard (Specular setup) upgrade Added (temporary) Standard Cloth (Specular setup) shader
6 Years Ago
[D11][UI] [#2135] Further changes to the Hud to avoid overlap.
6 Years Ago
Added BuildOptions.EnableHeadlessMode just to Linux server build to see if that eliminates the need for manually adding "-nographics"
6 Years Ago
Save++ Network++
6 Years Ago
[D11][UI][#1549] Stop held use action when assisting a wounded player who is killed before been revived
6 Years Ago
Oilrig S2P
6 Years Ago
Merge from main
6 Years Ago
stop turning on the spot when dismounted
6 Years Ago
horse obstacle detection improvements animated laggy ass
6 Years Ago
Backup
6 Years Ago
[D11] [UI] Added new visuals for Recycler UI. (hooked up partially)
6 Years Ago
Backup