133,668 Commits over 4,293 Days - 1.30cph!
Fix being unable to clear signs other than neon (moved a func but didn't update the reference in this prefab)
Fix censorsigns not censoring the drawable part of the photo frames properly
sled sound distance tweaks
▍▇▄▄▅▇█ ▌▅▌▆▄▌ ▋▆▊▋█▉▋▍▌ ▆▍▆
Make all the neon sign animation speeds faster
Road network -> Road tunnel seam fixes
Reduce the resolution of neon signs (testing)
Addressing code review feedback
- implement ResetState
- update prefabs instead of upgrading in preprocess
Road splines for new tunnels
StaticGroups can now be saved and read from bytes.
▄▋▋▄▉▋ ▍▆ ▌▌▆▅ ▋ ▌▍▋▋▊ ▄██▆
Large neon sign RendererLOD, manifest
Add medium animated neon sign
Large animated neon update + icon
Fixed some baking issues + hooking into S2P
Large neon sign no longer animatable
Added large animated neon sign with 5 frames
Change "Duplicate Frame" into "Copy Previous Frame"
Road tunnel entrances backup
Fix censorsigns not censoring already loaded signs
Merge from xmas_2020 (sign bug fixes)
Fix neon signs being shut off when the textures load in
Fix older signs not saving images anymore (server thought the sign has 0 frames)
Fix signs images only appearing on LOD0
Fix frames 2 and 3 being far away from the sign
Fix NRE when trying to paint on normal signs
Added built-in SetDestination rate limiting to the new base navigator.
AIInformationZone optimizations & cleanup.
Senses update now ticks regularly.
IsVisible ai event optimizations.
▅ ▊▅▍█▉▍ ▆▅▌▆ ▉▊▄▇▄▋▄▍▋█▌▊▄▊▊▉▊▋▊▅▄ ▊█▋▍▋▊▊ █▅▉ ▊▄ ▍▉▍ ▅▋▆ ▌▋▆▄▍▆ ▍▅▆▋ ▍▇██▊▅▍▆▆ ▇▆ ▅▇█▉▌▆▉▄ ▄▋█▌ ▉▌█ ▌▉▉▉▄▊▇▍▉▌▄ ▅▇▋▊ ▋▌█▍▊▇▋▉▄
Actually revert accidental ProjectSettings changes
Revert accidental ProjectSettings changes
Fix opening a sign for editing turning the sign off locally
█ ▇▉▉█▍▄▊ ▋▋▅▍▅▇▊▅▅ ▆▊█▍▅ ▋▆▉▊ ▅▌▋ ▋▄▅▅▅▍ ▉▊▅▌▆ ▋█▇▌▅▌▅▍▋ ▋▉▋▆▌▋▆▊ ▆▄▌▌▆▍▍ ▊▍▋▍█ ▄▉▄██▋█▌▍ ▄▊ █▅ ▅▍▆▇ ▍▇█▋▌ ▇▅▍█▉▉ █▅▅▅▆▉▊▆ ▉▇▋▄▆█
▍ ▄▌▇▄▄▉ ▅▊██▅█▌▍▉▋▊▊▄▌▍▉▌█▍▆▆█▍▋▍▋▅▊█▌ █▊ ▊ ▍▅▌▋▊▍ ▌▍ ▊▊█▇█▊ ▉▍█▍ ▍▄▋▇▋▊▊ ▉▇▆▆ █▋▆▄▍▄▊▅ ▌▆█▅▇▉▌▉ ██▅ ▊ ▊▍▌▉▉▌▉█▅▄
▇ ▋▅▅▉▅▅ ▊▉▄▋▇▋▇▆▍▇▄ ▊▊▊▋█▉ ▇▇ █▉▅ ▅▇▊▇▅▆ █▍▋█▅▅▍ ▆▊ ▅▄▉▍▉▉▇ ▌▋▇ ▇▊▇▉▋▆▋ ▉▉▇▊▄▍▉▄▋▍▉ ▉▉█▋█▌
▌ ██▍ ▅ ▇▊▅█▊▍▉▄ ▋▉▆▍█ ▉▆▉█▆ ▅▆▊▉▍▌▇ ▍ █▍▅▍ ▇▅ ▄ ▆▉█▊▊ █▉▆ ▅▍█▇▆ ▇▄▅ ▅█▆▆▊█▋▋
▌ ▍▄▉ ▆▉▋▅▅▍ ▉▄ ▊▋▅▄ ▄▅▉ ▉▆▍▍█▄▇▌ ▋▇▋▆▌▅ ▄▆▇ █▋▍█▌▄▉ ▆▉█ █▍ ▆▅ ▍ █▉▋▋▌▄ ▉█ ▌▋▄ ▌▇
▋ ▇▊▄▇ ▌▌▅▍▅▄█▆▋▋ ▋▆▍█ ▋▄█▉▋▌ ▅▅█▋▅█▇ ▇▄ ▉▆▌▇▊ ▆▇▉ ▇▄█▊▌ ▌▄▌▋ ▉▅ ▇▇▆ ▋▌▆▅▋█▇▋ ▊▊▄▆▆█▍
remove stray debug.logs from sled sound stuff
First pass at sled sounds