112,236 Commits over 3,928 Days - 1.19cph!
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
[D11] [UI] added a new indicator for oxygen remaining
[D11] [UI] Fixed incorrect translation tip.
#1979 & change tutorial objectives to title case, add full stops to hints.
[D11] change size of player preview RT to reflect smaller on-screen presence, saves 11MB.
[D11][UI][#1544] Fixed issue with player preview model. Slight improvement for initialization of ui preview
[D11] Log levels per category.
[D11] remove unused pool (unused due to not using original mesh batching system)
[D11][Tutorial] Removed some un-needed prefabs from the single player bundle
[D11] [UI] Added translations for vitals info/notices strings. Fixed Server Define.
[D11][Tutorial] Fix for issue #801, can no longer complete objective by placing lock on another object
[D11] [UI] Fixed prefab issues on vital bars/notices on HUD. Removed Animators. Fixed sizing issues.
[D11][UI] Adjustments to improve inventory opening time
[D11] DTLS plugin unencrypted server fix for second connections killing the server. Bit of bonus tidying.
fixed bow holdtype rotation
edited 3p poses
Fixed tree manager prefab for 2019.1, added biome tint to material hash
[D11] Switch duck and sprint around if sticks have been switched in options
Try loading skin icon from server if not found in bundle, only if that fails fall back to the icon the creator uploaded to the workshop
[D11] [UI] translation key changes
[D11] [UI] Fixed blueprints not showing the correct name in the notice feed when being picked up.
Tutorial Stay/Leave notification changes
Disabled GPU skinning on Linux
[D11] Scrapman achievement gambling wheel cheat fix
Weapon visual polish part 1/2.
fixed arrow visuals
HV arrows now cost metal fragments and have less drag
bone arrows move slightly faster and have a slightly larger radius
bone arrows crafting session produces 3 arrows instead of 2
hunting bow skinnable
Polish pass for weapon attachment mats & textures.
[D11][Tutorial] Fix for issue #1371, missing items not being spawned in properly
[d11][Audio] Set up 'In' and 'Out' speeds on reverb triggers, Made reverb zones have a drier wet/dry mix.
[D11] Quick fix to display username on Main Menu when in offline mode (not connected to Playfab)
[D11] Fixes to the quick craft wheel - resources and buttons now update properly and the multi button now only displays possible crafting amounts (capped to 5 max atm)
[D11][Tutorial] Fix for exiting tutorial then going to multiplayer
[D11][Tutorial] Hammer check in repair objective was referencing wrong item id
[D11][Tutorial] Fix #1919 "When you open a container only the first item inside it is available."
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
bow folder cleanup, 3p anim tweaks
[D11][Tutorial] Fix for issue #1969, forced god mode off during patrol helicopter objective
Eliminated GC alloc from BaseEntity.UpdateParenting
[D11] Modified General translation tip.
[D11][Tutorial] Fixed "When you open a container The hint bar shows up but contains no text"
[D11][Tutorial] Fix for leave popup remaining on screen when returning the main menu