112,216 Commits over 3,928 Days - 1.19cph!
[D11] DTLS plugin now has optional simple unencrypted UDP socket backend. Updated Windows console test app to work with it.
[D11] [UI] Adjusted item info spacing to better fit longer value strings. Changed colour of protections adjustment values to match item info adjustment values.
[D11] Deadzone 0 and sprint backwards fix
[D11] [UI] re-linked some variables that got unlinked switching defines
[D11] [UI] set a limit of 30 items in the crafting queue, and made certain parts of the pinned recipe element larger
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[D11] Fix server compilation error
[D11] Fix server log compilation error
[D11][Tutorial] Locked item check now checks against itemID
fixed 40mm smoke grenades colliding with player
increased lr300 condition to match ak
[D11] [UI] Removed Debug Log.
Adjusted layout and functionality of Player Protections Panel/Resistances. TODO: Fix numbers being inconsistent with base player protection values.
Disable GPU skinning on xb1 due to 2019.1 crashhhhyycrashy
[D11][UI][#1182] Removed post processing from player preview
[D11][Tutorial] Fix for issue #1926, crash caused by shelter campfire not being the correct variant
[D11] [Audio] Fixes voice chat
[D11] [Audio] Fixes voice chat.
Should fix NRE in ConfiscatedItems
Updated gun descriptions, added strings changing seats
Fixed RUST-295 (Pie menu icon colour invert not switching)
[D11][Tutorial] Added achievement award for finishing tutorial
[D11] Move JSON log files to server identity directory
Fix for map compression on xb1 (don't use fastmath)
[D11][Tutorial] Fix for issues #1901 and 1785, Swapped button prompts, different messages will display depending on tutorial finished, fixed tutorial UI options
[D11] Fix for pressing Start and then immediately trying to open the Inventory/Crafting menus causing overlapping UI
[D11][Tutorial] Fix for "Attempting to load into Tutorial a 2nd time never finishes loading"
#1848, #1856, #1850, #1891, #1873, #1874, #1877, #1870, #1888
Yeah that's right, Daddy's home...
Merge from cave_large_sewers
Glow plane fix.
Bandit S2P
[D11] [UI] items you can't craft due to workbench requirements should now also grey out in the crafting list
Split dredge windows into separate game object / bandit town scene2prefab
[D11][Tutorial] Fix for issue #566, added warm coat and food to mountain loot container
[D11] DTLS PS4 plugin integrated.
[D11] Updated Building Planner description string
[D11][Tutorial] Fix for issue #1744, craftable tutorial items are now locked until their respective objectives are started
[D11][UI] [#1886] Able to swap attachments by moving attachments over (and swap invalid attachments)
[D11] Updated Corn & Pumpkin seed descriptions
[D11] Ensure active Auto Turrets can only be looted by authorised peeps. Inactive turrets can be looted by anyone.
[D11] [UI] fixed a problem where the queue nav prompt wouldn't update if the queue closed due to being empty