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96,990 Commits over 3,653 Days - 1.11cph!

7 Years Ago
Re-added monument name phrases and enabled map labels Fixed some monument layers
7 Years Ago
Correct batching script on overgrowth prefabs
7 Years Ago
Merge from dungeon_art_4 (please no longer commit to that branch paroxum / damian)
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Added bone fragments worldmodel
7 Years Ago
Tweaked default batching params
7 Years Ago
Don't start refresh coroutines until RefreshAll is called
7 Years Ago
Fixed culling related NRE in spectate mode
7 Years Ago
Tweaks
7 Years Ago
Attack/eat animations
7 Years Ago
Nicer RPC calling Fixed corpses not being eaten
7 Years Ago
More granular time slicing for work on the main thread
7 Years Ago
fixed fbx unity warnings for world python & m249 models
7 Years Ago
Merge fixes
7 Years Ago
Merge fixes
7 Years Ago
Merged from main
7 Years Ago
7 Years Ago
Merge from main
7 Years Ago
tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen ) fixed pump shotgun so it actually uses the awesome fire sound that AlexR made fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
7 Years Ago
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7 Years Ago
bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
7 Years Ago
some tweaks to the 3rd person walk animations some tweaks to a bunch of 3rd person deploy / reload anims
7 Years Ago
3rd person animations for python + thompson updated worldmodel python + thompson with new animations
7 Years Ago
3rd person animations for m249 updated worldmodel m249 with new animations
7 Years Ago
tweaked positioning of mp5 worldmodel entity to sit better in player's hand
7 Years Ago
3rd person animations for mp5 updated worldmodel mp5 with new animations
7 Years Ago
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7 Years Ago
semi_auto pistol 3rd person tweaks
7 Years Ago
3rd person animations for Semi-Auto Rifle
7 Years Ago
3rd person animations for LR300 updated worldmodel LR300 with new animations
7 Years Ago
flipped the rock upside down in 3rd person (so it matches the 1st person orientation) tweaked rock anims (3rd person) added rock sounds to the 3rd person animations
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed culling lag when players turn visible
7 Years Ago
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7 Years Ago
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7 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
7 Years Ago
Fixed foliage not showing on editor start (bug in ST wind code)
7 Years Ago
fix for guest code not saving
7 Years Ago
Added global wind control via windzone
7 Years Ago
Optimizations
7 Years Ago
terrain grass texture tint tweaks end
7 Years Ago
Fixed skins not working on chair, fridge, bear rug, rug, hide shirt Added generate manifest warnings when item not found on skinnable
7 Years Ago
Removed height params from foliage wind anim; controlled by green vcolor channel now
7 Years Ago
overgrowth tint tweaks terrain grass texture tint alignment (works on the same colour level as overgrowth)
7 Years Ago
Added xz & y wind attenuation via vertex color rr & g
7 Years Ago
Foliage seed is stored on the cell
7 Years Ago
7 Years Ago