reporust_rebootcancel

78,385 Commits over 3,166 Days - 1.03cph!

9 Years Ago
Fixed terrain noise import settings
9 Years Ago
Split the decor system into two parts Dynamic objects are spawned and despawned around the camera as the player moves Static objects are spawned once at level start (will basically replace the decor spawn method in TerrainGenerator) Made the decor system splat type selectable Minor cleanup in the grass system code
9 Years Ago
9 Years Ago
Time of Day update to 2.0.8 prerelease 1
9 Years Ago
less shit stack trace in errors
9 Years Ago
Some fixes for Bill
9 Years Ago
9 Years Ago
Save memory by setting up voice data on demand, instead of allocating buffers for each player object
9 Years Ago
EAC enabled proper
9 Years Ago
Merged changes from main
9 Years Ago
9 Years Ago
9 Years Ago
Handle terrain bounds correctly when spawning grass and decor Refactor some terrain generation code
9 Years Ago
Error logger - always generate our own stacktrace
9 Years Ago
Added public size and water level accessors to TerrainMath
9 Years Ago
Added stacktest command Added further checks to client.connect
9 Years Ago
NRE fix #20942869
9 Years Ago
sprint left/right animations
9 Years Ago
A few misc bug fixes
9 Years Ago
Only send errors once Properly complete the stack trace if it's missing
9 Years Ago
Recompiled JS with -bare option
9 Years Ago
Added HUD UI html example and updated test scene
9 Years Ago
Fixed bow viewmodel prefab creating errors
9 Years Ago
Fixed editor errors when running client only
9 Years Ago
Deleting WebPlayerTemplates again
9 Years Ago
Error logger, add current dll timestamp
9 Years Ago
Merging HUD UI and angular app setup
9 Years Ago
Added HUD UI with angular
9 Years Ago
Enabled read/write on terrain textures - which apparently fixes the "Failed to get pixels of splat texture" error Fixed client "same key already exists in the dictionary" with string pooling
9 Years Ago
Use software HTML rendering. Which is a shitload faster for some reason!
9 Years Ago
Added Sentry error reporting
9 Years Ago
Moving HTML stuff around a bit - using angularjs
9 Years Ago
Relocated HTML folder
9 Years Ago
Fixed not saving properly Added editor menus to load/save
9 Years Ago
Changed WorldItems item network updating from ticking to event based (server performance++)
9 Years Ago
Merged from main branch
9 Years Ago
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9 Years Ago
9 Years Ago
pipe shotgun finished
9 Years Ago
More HTML experiments.
9 Years Ago
More HTML menu test
9 Years Ago
Terrain height has to be interpolated and normal can be nearest neighbor
9 Years Ago
Various grass and decor system tweaks
9 Years Ago
Added methods to get interpolated values from the thread safe terrain math class
9 Years Ago
Added FPS graph (fps.graph true/false) Tweaked FPS graph to display raw rather than smoothed values
9 Years Ago
Fixed exception when cancelling task when no tasks exist