reporust_rebootcancel

121,236 Commits over 4,018 Days - 1.26cph!

5 Years Ago
Added a Guillotine packer, seems better
5 Years Ago
merge from main
5 Years Ago
[D11] + office_bld_a_ext - Z fighting fix
5 Years Ago
[D11] 31 prefabs fixed and/or LODs tweaked for the server
5 Years Ago
Shotgun traps now work in caves below the water.
5 Years Ago
[D11] [UI] Fixed water well pump input not showing.
5 Years Ago
Rectangle packing for the material baking tool.
5 Years Ago
[D11][#2621] Fixed issue with loot panel light description string[#3002] Fixed issue with crafting screen highlight
5 Years Ago
Merge fix for PlantEntity.Server.AI
5 Years Ago
[D11] [UI] Fixed missing WIP Icon reference
5 Years Ago
[D11] + structures\Satellite Dish - Satellite dish prefabs modified
5 Years Ago
[D11] [UI] Minor grammatical fixes.
5 Years Ago
[D11] Last of \Assets\Prefabs\Deployables barring a few skinned assets
5 Years Ago
Ground plants backup Foliage V3 update
5 Years Ago
Static research and repair table can only be used by one person at once (Fix)
5 Years Ago
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
5 Years Ago
▍▉▄▅ ▆█ ▉▆▆▊▅ ▄▇▄▅▌
5 Years Ago
[D11] [UI] Fixed being able to reload while pause menu was open.
5 Years Ago
▌▍▊▋▇ ▋▊ ▆▍▌▊█▍
5 Years Ago
[D11] - props\wooden_crates - All crates given a basic LOD conversion to test culling issues
5 Years Ago
[D11] [UI] Fixed Navigation bar issues on options and controls pages.
5 Years Ago
admin.banid also kicks player if on server and bans owner steamid if available
5 Years Ago
[D11] [UI] Fixed missing WIP/Placeholder icon in various screens.
5 Years Ago
▆▉▅▊▄▇█▋▇ ▄▍▉▉█ ▆█▉▋ █▇ ▋▇▆▊▊ ▄▍▊▍
5 Years Ago
Fixed NRE in UnreadMessages.cs
5 Years Ago
Fixed bass notes missing animation slots
5 Years Ago
Restored to unseasonal menu screen
5 Years Ago
▅▇▇ ▋▆▌ ▊▋▌ ▉▄█▋▇█▍ ▌▆▇▌▅ ▇▉▆▆ ▉▉ ▅▌▆█▄▇ ▋ ▆▉▄-▍▍▌▊▍ ▇▌▉▋▆▆▆ ▄▋▆▊▉▉▋
5 Years Ago
[D11] [UI] Fixed Controls page closing navigation bar when being closed.
5 Years Ago
Fix server-only compile
5 Years Ago
Vehicle modules now support conditionals based on whether the adjacent modules are of the same type.
5 Years Ago
Caves LOD's and vertex paint
5 Years Ago
Fixed watchtower gibs
5 Years Ago
merge from battery_fixes
5 Years Ago
▍▄▋'▄ ▊▌▄▊ ▌▊▅▆▆▅▌▍▉
5 Years Ago
█▋▄▌▅▍ ▊▅▋▆ ▇█▉▊▅ ▇▄▋ ▄▇▍ ▅▄▅▇▋ ▋▉▇▍▅
5 Years Ago
Rewrote the vehicle module conditional system to work with general GameObjects instead of just Renderers, so we can show/hide anything (colliders, lights, etc)
5 Years Ago
Change bass default octaves to 2/3
5 Years Ago
Don't allow notes on guitars until the deploy animation is finished
5 Years Ago
update WIP vehicle modules
5 Years Ago
Added a start sound field to every note Fixed tuba not marked as looping
5 Years Ago
▇▍▌▉ █▋▍ ▅▄▄▍▋█▉ ▍▊▉▍ ▍▄▅▊▄
5 Years Ago
Trumpet and tuba animation slot hookups Got rid of placeholder Trumpet and Tuba sound assets Disabled some mount/deploy sounds that were misleading and sounded like full notes Added a loop option for Tuba and Trumpet to loop sounds forever
5 Years Ago
▆▇█▅▉ ▄▄▅▋▆█▅▄ █▉▇▋▋▌▆ ▍▅▊ ▇▊▉▍▊▅▉ ▅▉▉▆▇▋▍
5 Years Ago
▋▄▋▍▅ ▅▉▊▊▍▋█▇
5 Years Ago
▆▋▄▋ ▊▆▅▅▉-▉▄ ▊▋█▅▅▌▉▌█▊ ▊▇ ▊█▆▅▇▉▍█▄ ▋▆▊▋▇▄
5 Years Ago
▋█▇▉ ▆▇▊▊█▅▆▌ ▄▍███▌▋▅▉, █▅▇▇▊▇ ▋▆▅▄▋▇▆▆▊█
5 Years Ago
▅▅▊▇▋ ▉▆▅▆ ▌▉▄▇█▋▌▄▆▋▋
5 Years Ago
▊▍▍▄ ▇▊▋▊ ▅█▌▆▊▌▄▆ ▊▊▋▇
5 Years Ago
Cull fixes.