reporust_rebootcancel

155,923 Commits over 4,566 Days - 1.42cph!

3 Years Ago
merge from double_saddle
4 Years Ago
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4 Years Ago
Increased egg suit durability 25 -> 80
4 Years Ago
Layer order for ClearAlpha Messed up auto exposure WIP for UI elements
4 Years Ago
Fixed lots of mislabeled events
4 Years Ago
Added UI/AlphaClear shader+material for masked UI grading
4 Years Ago
Added masking option to post-process color grading
4 Years Ago
Can't remember what I changed, but it was something.
4 Years Ago
Wrong using statement removed
4 Years Ago
Also include network in & out in server performance
4 Years Ago
Include hostname when submitting server performance
4 Years Ago
Stop HUD from going ridiculously wide. Compass texture tweaks.
4 Years Ago
Positioning polish & naming convention
4 Years Ago
New lo-fi digital compass strip
4 Years Ago
Subtracting 80268 (facepunch_pool_2) due to reports of server performance regressions
4 Years Ago
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4 Years Ago
Placed radio tower and watchtower prefabs in the scene Scene2prefab
4 Years Ago
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4 Years Ago
Metal watchtower progress
4 Years Ago
Compass fixes
4 Years Ago
UI progress & related image tweaks.
4 Years Ago
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4 Years Ago
scaled down interior submarine and sub base to 90% again to fix clipping
4 Years Ago
rustige egg anim controller update
4 Years Ago
Icon fixes, text fixes, added double horse icon for purchase. Phrases.
4 Years Ago
merge from main
4 Years Ago
Fix high frequency stats not being disabled independantly of normal stats via convar
4 Years Ago
Various gunner screen UI and post stuff WIP New post filter from Diogo
4 Years Ago
Merge from parent
4 Years Ago
Minor flying physics adjustment
4 Years Ago
Turret client tick moved
4 Years Ago
Make sure fuel fraction is always up-to-date when doing a network send
4 Years Ago
Only update cachedFuelFraction once per second
4 Years Ago
updated blur meshes to rig, updated blur materials with texture updates
4 Years Ago
Weapon racks can now opt to use colliders instead of grid pos to determine hovered weapon. Freestanding vertical rack now uses this method for more accuracy.
4 Years Ago
Radio tower progress
4 Years Ago
Foam updates
4 Years Ago
Removed unused convar
4 Years Ago
brutalist skin atlas textures
4 Years Ago
Adjustments to multiple material / wave properties, removed global wind direction
4 Years Ago
rescaled interior base + sub to 90% so it no longer clips shell
4 Years Ago
Phrases + codegen checks
4 Years Ago
merge from more_map_markers
4 Years Ago
Combined the frontfire and backfire effects into one effect
4 Years Ago
Include amount of players online but not in a team
4 Years Ago
Serialize list of online teams every hour
4 Years Ago
Duplicated the old patrol heli firing FX, assigned the copy to the attack heli, and removed the sparks from it, since those are covered by the backfire effect
4 Years Ago
Heli rocket_fire effect rotatino fix
4 Years Ago
Don't log "added" when a team is created Log "disband" instead of "remove" when leaving as the last member on a team
4 Years Ago
Store wipe ids instead of steamids for teams Log the amount of members in each team when it is changed