128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                [D11] Placed an invisible box collider at the launch site to prevent the player getting stuck between a pipe and wall
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed "Trade" text not being translated in shop front loot panel.
                
                
                
                
             
         
        
        
            
            
            
                
                wip simplifying/optim genes serialisation
                
                
                
                
             
         
        
            
            
            
                
                Icon update before switching branch
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [UI] Fixed broken japanese translation for "You" on main map.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Z fighting at Lighthouse Fixed
                
                
                
                
             
         
        
            
            
            
                
                Stop demo after reading it to list in browser to avoid file sharing violation
                
                
                
                
             
         
        
            
            
            
                
                [D11] Matching steam barrel colour better.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixes to Barrel Materials.
                
                
                
                
             
         
        
            
            
            
                
                Update demo browser theme as requested
                
                
                
                
             
         
        
            
            
            
                
                Simplify aspect ratio camera guide convar as requested
                
                
                
                
             
         
        
            
            
            
                
                Engine module internalsUI
                
                
                
                
             
         
        
            
            
            
                
                Add debug camera convar for following bone rotation (for shots where camera is mounted to a gun for example)
                
                
                
                
             
         
        
            
            
            
                
                train track textures update to match new terrain gravel
                
                
                
                
             
         
        
            
            
            
                
                Fix debug camera bone cycling on player models
                
                
                
                
             
         
        
            
            
            
                
                Allow debug camera to target self player model
                
                
                
                
             
         
        
            
            
            
                
                Reset cam bone when switching target entity
Tab sets cam bone to first bone when there's no current cam bone
                
                
                
                
             
         
        
            
            
            
                
                Split debug camera movement and input so movement still updates while menu is open
                
                
                
                
             
         
        
        
            
            
            
                
                Don't allow negative oceanlevel because too many things would break from it
Fix buoyancy component ignoring oceanlevel changes
                
                
                
                
             
         
        
            
            
            
                
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                Engine - hide unused slots
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed gravity warning displaying when connecting to a fluid switch set to off
                
                
                
                
             
         
        
            
            
            
                
                Fixed a case where the gravity warning was displaying while connecting electrical components
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Simplified Network.Write into Network.NetWrite so it doesn't need to be derived
                
                
                
                
             
         
        
            
            
            
                
                Use steam networking if running with -swnet
                
                
                
                
             
         
        
            
            
            
                
                Specialized NetworkClient just for playing demos (so we don't have to implement it in every implementation)
                
                
                
                
             
         
        
            
            
            
                
                Added DepthAwareBackgroundBlur effect
                
                
                
                
             
         
        
            
            
            
                
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                [D11] Fix for muzzleflash disable causing null ref when weapon breaks
                
                
                
                
             
         
        
            
            
            
                
                Added steamnetdebug to toggle debug info [0-8]
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Adjusted monument keys in translation file to match facepunches existing phrases.