111,514 Commits over 3,928 Days - 1.18cph!
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Added two-sided lighting toggle to rust/std+wind shader set
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Moved new plugins to Third Party
Added amplify impostors v0.92
Hot air balloon animated mesh
[D11] [UI] Ranged weapon information panel
[D11] Removed placeholder server request example now UI have plumbed it in properly.
[D11] Network service port open on the server. Can currently be used to change the network logging verbosity level via http request.
Added a flag model and a flag pole to the HAB basket model
Fix for multi-scene setup mismatched lighting issues
Touched lighting settings-only on all scenes
Added custom motion vectors to rust/std wind shader variations
Fixed hot air balloon windsock getting blurred
[D11] Removed some Translate scripts from buttons that were copied across by mistake
[D11] Fix for missing client define
[D11] Updated Top Bar & WIP Find/Join Game page
Drone meshes / textures / prefabs
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
Disabled crunch compression on nature assets again
[D11] Request for available public servers on client startup.
StreamingController on camera prefab
tarpaulin generic texture set
[D11] Mark build as failure for email