119,194 Commits over 4,018 Days - 1.24cph!
Excavator wooden cabins / meshes / LODs / prefabs
Enabled skin unloading by default if system RAM is close to minimum requirement
Removed second grabpass from background blur shader
Fixed main menu UI glitch when switching tabs for the first time
[D11][Tutorial] merge fix
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[D11] [Audio] Fix reverb in/out
[D11] [Audio] Fix reverb in/out
[D11][Tutorial] Fixed GamePhysics trace not using first server side hit
[D11] [UI] Flipped microphone check conditional in loading screen.
[d11][Audio] Fixed some weird reverb zone configurations.
[D11][UI] [#469] Hide Blast Radius when not needed and show fuse length.
[D11] Main action name now "harvest" - [D11] PS4 support offline - [D11] Debug timestamp display corrected
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
[D11] [Audio] Adds tweakable reverb in/out speeds for Staff to tweak
[D11] fix for various UI problems, the layout optimisation was preventing an initial layout after re-enabling, causing various bugs like #1837
[D11][UI] Added fill and attach options to navagation bar when moving items [#832] Fixed issue with mailbox panels [#1086] fixed issue with leather gloves in crafting menu
[D11] [UI] Fixed crafting menu grid navigation not wrapping correctly.
[D11][Tutorial] merge to #
349590 d11_console_version
[D11][Tutorial] compile fix
[d11][Audio] Set up sound definitions for UI Map Zoom loop sounds and Radial menu sub tab fx
[D11] [UI] Fixed sort order when switching construction with shortcut keys via building context UI. Moved order by to add option instead of per-frame update.
[D11][Tutorial] tidy + shutdown code
Remove mouse registration code (UnityButtons)
Remove TimeWarning C# code. The empty functions are stripped by the C++ compiler after il2cpp.
[D11] Prevent refreshing player info if not logged in to PlayFab
[D11] Allow Turrets to be opened whilst they're active (other functions remain disabled)
[d11][Audio] New audio clips for map zoom in/out + zoom loops + radial menu sub tab sounds
[D11][UI] [#958] Repair bench now filters inventory items for repairable and skinned items. Ensured onInventoryChanged triggers on lootpanels
Disable map compression pending fix
Fixed main menu inventory refresh performance regression
Subtracting
34115 (FBX meta file auto updates) for easier merge from main
Streamer mode now works with egg leaderboard
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