reporust_rebootcancel

108,634 Commits over 3,867 Days - 1.17cph!

3 Years Ago
Can no longer throw cassette recorder while it's recording
3 Years Ago
Remove outdated comment
3 Years Ago
Prevent jumpnig while crawling
3 Years Ago
Server-side check for interaction while crawling. Needs cleanup so code doesn't need to be duplicated
3 Years Ago
Added 1st pass standing to downed player anim
3 Years Ago
Allow crawling players to use doors, gates, and hatches
3 Years Ago
If there are UI actions on the thing being looked at, but none of them are currently available to be shown, don't return any of them. Previously if no options were available, the first option would be returned.
3 Years Ago
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3 Years Ago
nametag profiling
3 Years Ago
binoculars only show nametag pips during the day fixed invisible nametags at certain angles reduced nametag pop-in delay
3 Years Ago
First pass animal attack dmg/rate tweaks
3 Years Ago
merge from ai main
3 Years Ago
Unique flare mat for the lasers too.
3 Years Ago
Wall laser uses its own mats exclusively, instead of sharing some with the weapon addons. Various texture optimizations. Laser destination point lights hover slightly above the surface for better shading. Tweaked laser colors for better consistency with other props.
3 Years Ago
Less hazyness in clear weather.
3 Years Ago
Chase state updated to return error when no move point found, also returns running or finished depending on navigator. Updated human designs with chase->idle transition from error/finished events.
3 Years Ago
Fixed blur effect
3 Years Ago
Reapplied Cargoship VAIZ setting.
3 Years Ago
Fixed bug with water SSRR
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
movepoint updates to prefab
3 Years Ago
manifest
3 Years Ago
Added the stations and cctv setup to tunnel entrances
3 Years Ago
computer station static (had to manually add here to work on it as original commit contains a merge) Feel free to ignore this commit when merging save to main
3 Years Ago
Replace wounded start anim so it shows crawl->incapacitated instead of stand->incapacitated
3 Years Ago
merge from ai main
3 Years Ago
APC doesn't target AI
3 Years Ago
merge from main
3 Years Ago
Updated disco floor gradient names
3 Years Ago
First batch of achievements
3 Years Ago
Movement input, jumping and ducking will now cancel a looping gesture
3 Years Ago
Fixed sound light ambient light re-enabling incorrectly (LOD issue)
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Added new UsableWhileWounded menu attribute and added it to the code generator
3 Years Ago
Don't show interaction if interaction is not possible
3 Years Ago
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3 Years Ago
Prevent interaction while crawling (will add special cases later)
3 Years Ago
Merge Main->NewWounding
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge Main->NewWounding
3 Years Ago
Can now insert cassettes into mailboxes
3 Years Ago
Added UI to explain how to finish recording a voicemail early Fixed voices not always recording in voicemail
3 Years Ago
Fixed mobile phone not properly ending calls/resetting state when the player dies or is incapacitated while making a call Fixed dial tone staying active if player dies mid call and they placed the call by entering numbers (not via the directory) Fixed voicemail messages continuing to play if deleted while playing
3 Years Ago
Adding a future option to cancel any pending health when entering wounded state. Currently unused.
3 Years Ago
Fixed missing text in some languages on cassette recording UI