reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

3 Years Ago
Reposition the prop bubbles on the duo sub
3 Years Ago
Merge from demoshot
3 Years Ago
Run "decal.clear" when opening a shot
3 Years Ago
Add basic semi-placeholder bubble FX for the sub propeller
3 Years Ago
Increased scroll sensitivity in shots view Fixed demo name line wrapping incorrectly
3 Years Ago
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands Each command should be on it's own line Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
3 Years Ago
Scene backup
3 Years Ago
Compile fixes
3 Years Ago
Merge from main
3 Years Ago
Improved countdown timeline window
3 Years Ago
"Return to beginning" option now reverts time as well as as camera position
3 Years Ago
Add missing meta files for new sub effects
3 Years Ago
Another rudder controls edit
3 Years Ago
Merge Main->Submarine
3 Years Ago
Dashboard functions and interior WIP
3 Years Ago
Merge from render_scale
3 Years Ago
Fixed build error
3 Years Ago
merge from ai hdrpbmerge
3 Years Ago
merge from ai main
3 Years Ago
manifest
3 Years Ago
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3 Years Ago
Merge from render_scale
3 Years Ago
Moved files / folders around
3 Years Ago
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
3 Years Ago
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3 Years Ago
Fixed military tunnel respawn times
3 Years Ago
FX scene backup & related files.
3 Years Ago
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3 Years Ago
Added wakesleepingai console command.
3 Years Ago
Fixed cargoship AI respawning when it shouldn't.
3 Years Ago
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3 Years Ago
Fixed shots not reading/writing the correct dof settings
3 Years Ago
Formatting
3 Years Ago
Added support for renaming and deleting folders by right clicking the folder
3 Years Ago
Record aperture as well
3 Years Ago
Fixed not being able to end recording while in countdown Add option to record dof focal size and distance in a shot
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from ai main
3 Years Ago
Increased bandit guard sense/forget ranges
3 Years Ago
Added forward direction debug line to cover point gizmo rendering.
3 Years Ago
Fixed bandit town static guard default spawns being through floors or floating .
3 Years Ago
Added default layer to BaseNavigator, enforce it when snapping to navmeshes. Setup default layers on NPC prefabs.
3 Years Ago
merge from HDRPB merge
3 Years Ago
merge from hdrp backport