200,008 Commits over 4,140 Days - 2.01cph!

9 Years Ago
Scene2Prefab
9 Years Ago
Finished power generators/COL/LODs
9 Years Ago
removed "buggy" prefix from some scripts, seems fine?
9 Years Ago
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9 Years Ago
Fixed bucket lift never going back down (hopefully)
9 Years Ago
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9 Years Ago
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9 Years Ago
mgae default attack
9 Years Ago
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9 Years Ago
Fixed some deployables being placeable partially inside constructions
9 Years Ago
Added Role nouns Disabled AI manager action chain pooling as it's buggy
9 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Scene2Prefab
9 Years Ago
GroupKnowledge persistence WIP
9 Years Ago
Fixed cave bucket lift animator being stripped from server builds
9 Years Ago
Scene2Prefab
9 Years Ago
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9 Years Ago
Basic map added.
9 Years Ago
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9 Years Ago
Stricter melee / projectile AH (reduced padding)
9 Years Ago
Fixed a foundation stacking exploit
9 Years Ago
Fixed mesh pop in (cave_medium_medium)
9 Years Ago
Scene2Prefab
9 Years Ago
Started working on hots style targetting
9 Years Ago
Removed legacy master server stuff
9 Years Ago
FSM uses enum
9 Years Ago
AIMING state
9 Years Ago
State fixes
9 Years Ago
More
9 Years Ago
More
9 Years Ago
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9 Years Ago
First version with working visibility
9 Years Ago
Fireball now appears to be cast (but isn't actually showing)
9 Years Ago
Non-targeted projectiles work now
9 Years Ago
Targeted attacks work again
9 Years Ago
Reformatting loads of shit because im dank
9 Years Ago
Projectile grabs cached collider from Entity
9 Years Ago
TODOs and tweaks
9 Years Ago
lowered m92 reload time manifest et al
9 Years Ago
Fixed that lightmap crash. Sorry!
9 Years Ago
Added a note about the crash. Also removed a couple of empty folders.
9 Years Ago
Merging in fixes
9 Years Ago
Added more workshop item types
9 Years Ago
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9 Years Ago
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9 Years Ago
Debug stuff
9 Years Ago
Dank logs