reporust_rebootcancel

121,373 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Tidy up and a parity check, also changed "Favourited" to "Favorited" in American English.
6 Years Ago
[D11][UI] Improvements to the Upgrading context
6 Years Ago
Update to FindBillboardTextures to detect only textures used with particle and billboard shaders Added script to update mesh metrics on meshes saved as asset files
6 Years Ago
Updated mesh metrics for texture streaming
6 Years Ago
Mat improvs. SMG positioning unfuckery Cleanup
6 Years Ago
6 Years Ago
Pre-merge
6 Years Ago
enabled muzzle brake effect override water jug spawns with less water
6 Years Ago
More prefabs. Fixed some dummy position inconsistencies on SMG/MP5 Test scene backup.
6 Years Ago
Brake/silencer dummies too.
6 Years Ago
MP5 muzzle dummy isn't limped downwards and weirdly scaled.
6 Years Ago
6 Years Ago
Muzzlebrake vfx improvements. More effect prefabs. Cleanup.
6 Years Ago
6 Years Ago
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6 Years Ago
can pick up water barrel
6 Years Ago
old skin approval
6 Years Ago
Bootstrap/Console use TMP
6 Years Ago
[d11][Audio] Improved mix on FlameThrower Sounds.
6 Years Ago
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6 Years Ago
NewsBox uses HttpImage HttpImage names the textures it creates
6 Years Ago
SteamInventory fixes
6 Years Ago
[d11][Audio] Fixed issue with certain channels being muted on mixer.
6 Years Ago
[D11][UI] Fixed loot panel Description issue with fireplace
6 Years Ago
[D11][UI] Enabled repair on dropbox
6 Years Ago
[D11][Tutorial] Fix - gold node collectible list creates new list rather than new payload
6 Years Ago
[D11][UI] [#733] Created a skin for outpost vending machines to use for now
6 Years Ago
[D11] Close planner guide if player sleeping
6 Years Ago
[D11] [UI] Player Preview Panel now updates to show/hide itself when tutorial objectives become visible while the window is open.
6 Years Ago
[D11] [UI] Fixed player preview appearing when tutorial objective UI is still fading in/out.
6 Years Ago
Fix servers not loading properly if launching with a -load param
6 Years Ago
Server list layout Show friend's name on server list entry if in server
6 Years Ago
[D11][Tutorial][#35258] Fix for tutorial key craftable items using double the amount of resources than stated
6 Years Ago
[D11] [UI] Tutorial Objectives now correctly fade out when completed, and new objectives correctly fade in.
6 Years Ago
[D11] DTLS net statistics.
6 Years Ago
[D11] Updated quick actions for RepairBench and ResearchTable
6 Years Ago
Server gamemode tags/describers Fix Session button unclickable
6 Years Ago
[D11][Tutorial][#2072] Fixed gold nodes not triggering collection sequence
6 Years Ago
[D11] Copy Bundles
6 Years Ago
[D11] [UI] Fixed root canvas group not working on tutorial objective UI.
6 Years Ago
Menu tweaks Added ConvertToTextMeshProTools
6 Years Ago
[D11] [UI] Enabled Compass HUD element in Tutorial now that overlapping has been fixed. Adjusted padding and minor visual tweaks to tutorial objective elements to prevent further overlapping. Minor Translation tweak for upgrade prompt.
6 Years Ago
[D11] Define fix
6 Years Ago
[D11][UI][#261] Try getting name for oven item before using panel fallback
6 Years Ago
[D11] Door code locks now only show valid options for Authorised players, and quick fix to prevent key locks from displaying the 'more options' prompt when there aren't any
6 Years Ago
[D11][UI][#389] Max durability decay will be shown on item icons again. Changed colour of disabled lootpanel actions.
6 Years Ago
Fixed CJK not rendering properly in TMP
6 Years Ago
Applying new vfx to weapons WIP.
6 Years Ago
Jenkinsfile
6 Years Ago
Jenkinsfile