reporust_rebootcancel

127,157 Commits over 4,109 Days - 1.29cph!

55 Days Ago
main -> simple_snow_usage
55 Days Ago
main -> syncvars
55 Days Ago
main -> new_menu
55 Days Ago
Added CompileSimulatorWindow - shows buttons to switch symbols / test compile (button colour feedback on pass/fail) Prefer having visual buttons to click to encourage me to use it
55 Days Ago
compile_simulator_window -> main
55 Days Ago
Tweaked brick foundation wallpaper pos again
55 Days Ago
Set pooling command to editor and listen server only. Let's us use server commands locally. Codegen.
55 Days Ago
pooling_test_command -> main
55 Days Ago
merge from adobe_floor_split
55 Days Ago
Adobe wood beams conditional models, hidden when wallpaper is applied
55 Days Ago
pooling_test_command -> main
55 Days Ago
Wrap whole thing in client block instead
55 Days Ago
Compile error
55 Days Ago
pooling_test_command -> main
55 Days Ago
Added a command to test for pooling NREs on the client by spawning and destroying an object locally one hundred times.
55 Days Ago
merge from main
55 Days Ago
Settings keybinds tab
55 Days Ago
adobe floor models split for ceiling wpp
55 Days Ago
cleanup
55 Days Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
55 Days Ago
vine_pooling_nre -> main
55 Days Ago
Ensure vine renderer is not null
56 Days Ago
56 Days Ago
merge from wallpaper/floor
56 Days Ago
Can put wallpaper outside on triangle foundation too
56 Days Ago
merge from wallpaper/floor
56 Days Ago
Wallpaper tool stack size and category, craft one at a time
56 Days Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
56 Days Ago
Can put wallpaper on foundation outside
56 Days Ago
Removed ConVar logs when changing DLSS settings
56 Days Ago
Remove turntables from Wallpaper Starter Pack view
56 Days Ago
removed some jungle procedural components from empty procedural map
56 Days Ago
Floor and Ceiling pack page setup
56 Days Ago
Merge from parent
56 Days Ago
Merge from main
56 Days Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
56 Days Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
56 Days Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
56 Days Ago
merge from Placeholder_UIsounds
56 Days Ago
merge from Missing_Physimpact_sounds
56 Days Ago
merge from adminui_fireworkpattern_fix
56 Days Ago
Merge from main
56 Days Ago
Add spinning wheel to render scene, setup.
56 Days Ago
Merge from main
56 Days Ago
vine_swing_dismount_fix -> main
56 Days Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
56 Days Ago
sticky_vines_fix -> main
56 Days Ago
merge from main
56 Days Ago
merge from main
56 Days Ago
Weather progress