136,333 Commits over 4,293 Days - 1.32cph!

1 Year Ago
Close the fallback menu if the real one was too slow to load but did
1 Year Ago
Close the fallback menu if the real one was too slow to load but did
1 Year Ago
Anti crash safeguards for spawning ragdolls Avoid Lua errors with Spawnicon editor / Adjustable Model Panel when the entity is invalid Prevent clientside entities spawning but being inaccessible at entity limit
1 Year Ago
Anti crash safeguards for spawning ragdolls Avoid Lua errors with Spawnicon editor / Adjustable Model Panel when the entity is invalid Prevent clientside entities spawning but being inaccessible at entity limit
1 Year Ago
client convar
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Added Rust/Particle ASE template with base soft particles and screen masking support
1 Year Ago
Reserialized more materials
1 Year Ago
Disabled gnb shader instancing variants
1 Year Ago
Compile fix (removing unused "using")
1 Year Ago
merge from nightlight_shader
1 Year Ago
Reserialized materials
1 Year Ago
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1 Year Ago
Cherry picked 93249
1 Year Ago
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1 Year Ago
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1 Year Ago
Changed IndirectLighting class a bit to make it implicit
1 Year Ago
Tweak scientist movement
1 Year Ago
Increase scientist spawn radius
1 Year Ago
Header, background override
1 Year Ago
Merge main -> store-ui
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Added additional scripts to the SkinViewer cam that the IconRender cam has. Added indirect lighting singleton in SkinViewerTest and MenuBackground scenes.
1 Year Ago
Adjusted SkinViewer lighting to fix highly shadowed areas
1 Year Ago
Unsaved
1 Year Ago
Added temporary doors and a parenting volume to container Crane can now track a list of target entities to move with a list of destination points, each item will be moved in sequence
1 Year Ago
Improve benchmark demo command
1 Year Ago
Update test container model, manifest
1 Year Ago
Unsaved
1 Year Ago
Improved object rotation again. Fixed lighting bug. New forceCamUpMode param, applied to assault rifle.
1 Year Ago
Fix UI NRE when disconnecting from a server while the backpack panel is open
1 Year Ago
Show/Hide fixes for item store model
1 Year Ago
Missed prefab
1 Year Ago
Removed SkinViewer's old built-in UI
1 Year Ago
Fixed upside-down CNY door knocker. Blocked a couple of un-fixable skins from showing in 3D.
1 Year Ago
Improving some skin viewer item layout
1 Year Ago
Materials
1 Year Ago
Better up-axis rotation for skin viewer. Looks especially good on furnaces
1 Year Ago
Flamethrow WIP
1 Year Ago
Add support for connecting to servers using SRV DNS records
1 Year Ago
Merge from main (will fix tutorial not loading if instanced_rendering is on)
1 Year Ago
More merge fixes
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Disable global networked bases until we get a fully custom rendering pipeline
1 Year Ago
Add `benchmark_demo_upload` to ensure we don't overload the game server when uploading blobs
1 Year Ago
Compile fixes, manifest, codegen
1 Year Ago
Merge from main