198,750 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Reduced default voice chat gain/multiplication from 10x to 2x to decrease gain artifacts
5 Years Ago
[D11] - Bug 4042 - Red Toolbox Scale Fix
5 Years Ago
Addon custom spawnlists, Game props and Addon props lists are now read only
5 Years Ago
[D11] - Texture map crunching. Checked in game.
5 Years Ago
Merge from main
5 Years Ago
Add an editor script to export all the items (with icons) for the app
5 Years Ago
Added updated boar model Added updated boar textures
5 Years Ago
[D11] [UI] Removed unused UI textures.
5 Years Ago
Add all the vending machine sell order info to the app marker data
5 Years Ago
[D11] Enabling the profiler for all debug server builds.
5 Years Ago
More occlusion fixes: - separated position & state buffers to avoid issues with CPU updating positions while GPU was changing states - ignore GPU callbacks when state buffer is reuploaded during a resize operation - ensure mesh occludees are made visible in OnEnable and when animated building blocks start animating
5 Years Ago
rotated and repositioned water_pump
5 Years Ago
Radio wip
5 Years Ago
Add AllowInternetStreams convar to disable streams and replace with copyright safe content for streams
5 Years Ago
Fixed engine sound not playing when player entered a network area with a running vehicle. This was caused by the engine state being set before the engine loaded in.
5 Years Ago
Include AntiVehicle damage type in the explosion forces cars receive. Some "explosive" weapons don't actually apply "Explosion" damage.
5 Years Ago
WIP client task request system
5 Years Ago
Fix engine audio NRE
5 Years Ago
Reduce car fuel use in general, and adjusted performance calculations. Fuel use at low performance was too high
5 Years Ago
Have the fuel gauge drop to zero when engine is off. REALISM
5 Years Ago
Updated plumber default inventory config with new items
5 Years Ago
Fix Check Engine light staying on after engine is turned off.
5 Years Ago
Fixed incorrect source item on water pump
5 Years Ago
Water pump icon, adjust IO socket locations, set up animator
5 Years Ago
Default driver pose has a bug where it's off-centre to one side. Adjust driver mount points in the other direction by 70mm to to compensate.
5 Years Ago
Merge from farming2/pump
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Changes to PlayerAnimation to fix players attempting to swim while mounted: - Only transition to Swim if Posing is false. - Transition away from Swim if Posing goes to true.
5 Years Ago
Allow modular cars to spawn on road OR roadside topology
5 Years Ago
Failed to read addon %i => Failed to read addon file %s
5 Years Ago
[D11] [UI] Fixed Roadsign Gloves translation issue.
5 Years Ago
Fixed server-only runtime errors during client component stripping
5 Years Ago
Forgot ConstructionSocket.cs
5 Years Ago
water_pump rig and animations
5 Years Ago
First round of piral stairs tweaks and fixes
5 Years Ago
added water pump, col and gibs, added to prefab
5 Years Ago
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5 Years Ago
made weapon world models relative sizes
5 Years Ago
[D11][#3672] Miners hat no longer has pixelated light cookie.
5 Years Ago
[D11] [UI] Added singular "hour" translations to translation files. "Killed By:" translate passes in the entity or damage type verbatim if it doesn't find it in the translation files.
5 Years Ago
Restored HapisIslandTerrain (still used in a bunch of scenes)
5 Years Ago
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5 Years Ago
[D11][#4029] {PS4/XB1} Players In Game has wrong info when only 1 player in game.
5 Years Ago
[D11][Graphics][#4011] Fix for PS4 square pixel at the middle of the screen
5 Years Ago
[D11] Modified to allow location of texture in project from debug output
5 Years Ago
Reduced LOD culling screen relative height on cars from 0.01 to 0.006, so that cars don't get visually culled before players do. Players are at 0.003, but are much smaller than a car.
5 Years Ago
Boot out currently looting players from engine bay looting when the engine starts
5 Years Ago
Fixed fresh water getting pushed into salt water container of water purifier and being deleted
5 Years Ago
Destroy powered water purifier if ground is missing
5 Years Ago
adding table basic prefab setup/ collider