193,090 Commits over 4,049 Days - 1.99cph!

11 Days Ago
Fixed smoothed points ending up under the terrain Placeholder material
11 Days Ago
toggled hide in workshop upload on high external stone wall
11 Days Ago
Hunter vision buff reveals the trails
11 Days Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
11 Days Ago
merge from wood armour gloves
11 Days Ago
jungle_update -> Aux3
11 Days Ago
vine_animation_setup -> jungle_update
11 Days Ago
Added 3p vine and vine descend animations
11 Days Ago
rebuilt mannifest
11 Days Ago
Updated materials and textures for wood armour gloves
11 Days Ago
First pass viewmodel camera animations for all pistols
11 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
11 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
11 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
11 Days Ago
Bamboo Salvaged Shelves - Small textures update
11 Days Ago
add vine 1st person decent animation
11 Days Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
11 Days Ago
restore changes
11 Days Ago
merge from jungle_update
11 Days Ago
Smooth the line renderer lines into nice curves
11 Days Ago
merge from jungle_update
11 Days Ago
3p_remove_curve -> jungle_update
11 Days Ago
Fix vine turning off mid way through the movement
11 Days Ago
Fixed wood armour glove material
11 Days Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
11 Days Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
11 Days Ago
11 Days Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
11 Days Ago
Discard old points Trail generation tweaks and fixes
11 Days Ago
Added 4K textures and material setup
11 Days Ago
Updating blowpipe reload animation to end in rest idle
11 Days Ago
Merge rock_skin branch
11 Days Ago
re-linked up steamitem to beats chest gesture
11 Days Ago
Jungle DLC Rock - Initial commit
11 Days Ago
merge from jungle update
11 Days Ago
Home layout setup
11 Days Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
11 Days Ago
Updated wood armour gloves with lods and fixed token name in item prefab
11 Days Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests
11 Days Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)
11 Days Ago
Dont curve the bottom part of the vine when travelling on it - ensures hands stay in the correct location, but it doesnt look as good Fix look rotation log message on vine mountable
11 Days Ago
vine_renderer_descent_fix -> jungle_update
11 Days Ago
Fix vine visual not resetting properly after descent
11 Days Ago
Setup obsidian knife for weapon racks.
11 Days Ago
Adjusted kapok lods
12 Days Ago
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
12 Days Ago
rebuilt manifest just incase
12 Days Ago
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
12 Days Ago
vine_visuals_line_up_fix -> jungle_update
12 Days Ago
Greatly reduce the vine point moving strengh. Should fix issues with the visuals not matching mountable position