193,570 Commits over 4,079 Days - 1.98cph!

6 Years Ago
Ejection fix.
6 Years Ago
Shotguns done.
6 Years Ago
Drug dealers stop following if they take damage
6 Years Ago
merge
6 Years Ago
Added a scene to test all default models etc.
6 Years Ago
LOD and redeuced bone influence for the rest of the units
6 Years Ago
Phrases
6 Years Ago
Moved progress bar to GameUI
6 Years Ago
New news alert hides when you've viewed the new news Removed unused NewsButton.cs
6 Years Ago
Fixed not being able to scroll if cursor between servers
6 Years Ago
[d11][Audio] Added missing reverb to water tower and Gas Station.
6 Years Ago
[d11][Audio] Fixed remaining missing cave reverbs
6 Years Ago
[D11] [Audio] Checking in WIP ... Tested chat with plugin in the VOICE channel of the Unity mixer and speech was stuttering... Not sure if this is my FIFO not getting fed enough data or if this is another issue as QA have reported similar before.
6 Years Ago
Fixed some issues with lod texture renderer.
6 Years Ago
flashlights in first person now cast an area light as well as a spotlight to simulate bounce
6 Years Ago
slightly faster puzzle reset tick time
6 Years Ago
[d11][Audio] Fixed missing reverb in caves. Fixed Colliders not marked as triggers on Wooden Cabins.
6 Years Ago
[D11][TUTORIAL] Golden nodes saving, tutorial tip text not showing fix
6 Years Ago
Phrases
6 Years Ago
[D11] [Audio] WIP correct stereo mixdown for chat.
6 Years Ago
Fixed Cyrillic
6 Years Ago
[D11] Update Game Manifest failing to generate fix.
6 Years Ago
"New Shit" icons, don't do anything yet
6 Years Ago
Don't copy steam_api64.dll to root
6 Years Ago
...
6 Years Ago
Fixed file searches ignoring addons sometimes
6 Years Ago
Removed unused event
6 Years Ago
LoadingScreen TextMeshPro
6 Years Ago
Set up tool that bakes LOD2 to texture automatically...
6 Years Ago
Show last wipe on server list entries 😍 Can order by last wipe on server list Server favourites work again Show when server was last played in history tab
6 Years Ago
Fix for errors about missing collision meshes
6 Years Ago
[D11] Added new string for changing building tier
6 Years Ago
[D11] Remove prompt from controller map to change tier when building
6 Years Ago
[D11] Fixed an issue with the Navigation Bar not updating correctly in all instances
6 Years Ago
[D11] Unload Ammo now works the same for the Chainsaw as for ranged weapons
6 Years Ago
[D11] [#2100] Force viewModel animation on when deployed. [#2090] remove censorship cube on player ragdoll
6 Years Ago
[D11] [UI] Fixed unused assigned variable in TutorialGameOptionsUI.
6 Years Ago
[D11][Tutorial] SP bundle now adds .asset files as well as prefab
6 Years Ago
settings
6 Years Ago
[D11] [Audio] Checking in a snapshot before I make changes to open up a stereo stream on the PS4 Headset. Currently got custom audio routed from Unity to PS4 Headset but its mono and only on the left ear.
6 Years Ago
[D11] Muzzle flash optimisations from main branch - 33853 part 1
6 Years Ago
Testscene
6 Years Ago
Standalone shotgun shell from the spas. Shotgun ejection vfx wip. Thompson muzzle attachments don't clip so badly.
6 Years Ago
Don't alter animation update type on server (causes collision box to not animate on doors)
6 Years Ago
Enable BASS_CONFIG_NET_PREBUF_WAIT
6 Years Ago
prefab setup
6 Years Ago
[D11][UI] Assigned new sleeping bag hud alert implemented. Server WIpe alert partially implemented.
6 Years Ago
[D11] [UI] Fixed tutorial objectives showing when game is paused. Fixed main pause menu not appearing correctly after backing out from options sub-menu.
6 Years Ago
[D11] Fix for 'Create Key' requirements string showing up wrong when not having the required amount of wood
6 Years Ago
Tactical (top) cam is now togglable not on hold. Added mobile-only temp button for toggling cam mode. UIButton can now be set as mobile only.