193,687 Commits over 4,079 Days - 1.98cph!

7 Years Ago
merged fix branch to main
7 Years Ago
MachineProcess cleanup
7 Years Ago
[D11] Turn off Jenkins notifications while I add support for these titleid's
7 Years Ago
Rename MachineProcess.OnDestroy -> Reset
7 Years Ago
disabled menu object
7 Years Ago
Rename MachineProcess.OnDestroy -> Reset
7 Years Ago
Cleanup
7 Years Ago
BuildingView blocker creation in Awake, fixed potential double listening to event
7 Years Ago
Debug selected entity now matches player selection changes, fixed dropdown selected entities not working EntityView.Setup-> EntityView.Initialize for clarity
7 Years Ago
mege from main
7 Years Ago
missing mat
7 Years Ago
resetting while interacting fixes
7 Years Ago
customisation fixes
7 Years Ago
Command widget tweak
7 Years Ago
[D11] Add PS4 TitIeD and some NpTitles
7 Years Ago
Tool tip fuckery
7 Years Ago
Customisation editor mortar unit fix
7 Years Ago
FuelToEffect reset
7 Years Ago
careerversion++
7 Years Ago
ASMDef some more stuff
7 Years Ago
Set coach name to Coach in tutorial. Removed indent from match chat messages.
7 Years Ago
Save
7 Years Ago
Performance class is server only
7 Years Ago
tutorial fixes
7 Years Ago
Disable theme event schedule on client, the server will control that
7 Years Ago
remade tutorial squad. added CustomisationDefines and TutorialDefines. Fixed default customisation item values.
7 Years Ago
VicinityEffectTrigger NRE fix
7 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
7 Years Ago
Debug entity selection cleanup Compile fix
7 Years Ago
dm4 squad
7 Years Ago
Vicinity effects component cleanup and trigger pooling
7 Years Ago
more
7 Years Ago
recreated default squads
7 Years Ago
Enabled texture streaming
7 Years Ago
Settlement reset stuff
7 Years Ago
[D11] [UI] Splitting menu disabled in generic loot containers.
7 Years Ago
version++, squads++, customisation++
7 Years Ago
Updated tools to use new hash function based on the one from sandbox. Rebuilt definition databases: Customisation Emotes Maps Match Missions Units
7 Years Ago
merge from ui branch + fixes block emote triggers by unit flags, animator sleeping bool tooltip management moved to its own component on each UI screen fixed top unit list not being interactable
7 Years Ago
hashfix wip
7 Years Ago
Morphs checks Data.Enabled instead of the property that also checks if the entity is enabled
7 Years Ago
[D11] Fixed unityfilename issue
7 Years Ago
Texture streaming debug tools
7 Years Ago
sleep fix fix
7 Years Ago
more sleep fix attempts
7 Years Ago
[UI] [D11] changed the chatwheel to be in the maps bundle
7 Years Ago
[D11] XBox One publishing settings.
7 Years Ago
[D11] [UI] Splitting context menu and controls.
7 Years Ago
Added retry logic and debug logs to steam avatar loader
7 Years Ago
Team deathmatch doesn't need the fancy character selection anymore