198,840 Commits over 4,140 Days - 2.00cph!

8 Years Ago
CareerDefines
8 Years Ago
finalized semi auto recoil styles reduced 'aim sway' on semi auto weapons stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine) manifest
8 Years Ago
CareerLeague.AdvanceWeek() now runs MatchSimulator on all games (currently just 50/50 chance which team wins). added LeagueFixtureResult. MatchSimulator now creates LeagueFixtureResults. added a career test scene/script, hitting enter steps a week, simulates matches, creates results.
8 Years Ago
Added ActiveRole condition Split human hunting AI into its own module again Gated Building/Crafting and Hunting modules by active role
8 Years Ago
Hapis progress
8 Years Ago
oops
8 Years Ago
Portraits stuff, UI fuckery
8 Years Ago
blocking out CareerLeague.AdvanceWeek() and MatchSimulator.Simulate(fixture)
8 Years Ago
Hapis progress
8 Years Ago
Added UnityPackageManager to ignore.conf
8 Years Ago
2017.2.0p3
8 Years Ago
made camera movement more snappy (revert if you dont like)
8 Years Ago
python skinnable manifest updated bunch of files
8 Years Ago
Tracker bits
8 Years Ago
Added instancing support to devWorldCoord shader
8 Years Ago
muted walking looking anim because it annoyed me every time I saw it
8 Years Ago
Hapis progress
8 Years Ago
Multi unit attack command support Added new new tracker widget Added New build widget Disabled singular selected unit widget Removed craft button, pending object driven commands
8 Years Ago
forgot to add league points to team def.
8 Years Ago
team and league generation. fixtures. league fixtures generation using round robin.
8 Years Ago
Admire animations - adding more to DB
8 Years Ago
NPC zombie base
8 Years Ago
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8 Years Ago
proper setup for crafting table
8 Years Ago
updated error message to tell me what to do
8 Years Ago
Merge from main
8 Years Ago
Force nav_wait to false in editor.
8 Years Ago
FIxed NRE on decay entities without decay component
8 Years Ago
Fixed indirect reflections on hair shader
8 Years Ago
When placing monuments, don't accept the first placement that works but instead try multiple layouts and pick the best one
8 Years Ago
started career mode data basics
8 Years Ago
junkyard progress backup - heli parts prefab/colliders cleanup
8 Years Ago
Tweaked wall secondary stability socket volumes Added neighbour socket to low (1/3) walls
8 Years Ago
Prevent half height offset wall stacking
8 Years Ago
junkyard progress backup
8 Years Ago
new basic hut assets
8 Years Ago
minor fixes
8 Years Ago
added tutorial emote text to chat log. multi-font stuff stripped for emote tutorial log.
8 Years Ago
Launchsite / fixed a small gap inside warehouses allowing bradley to shoot through
8 Years Ago
new building tier1 hut
8 Years Ago
merged tutorial stuff to main
8 Years Ago
Upgrading spectate cam
8 Years Ago
Adjusted neighbour sockets for roof side conditional models to properly work with half height walls
8 Years Ago
play ai/tutorial setup
8 Years Ago
Added one missing half wall deploy volume
8 Years Ago
clothing shader has value float "decay" allowing a visual representation of tatty clothing
8 Years Ago
subtracting special build changesets
8 Years Ago
merge from main
8 Years Ago
Disable new game screen, launch straight into default scenario on island1
8 Years Ago
Rust.Data.dll