200,093 Commits over 4,140 Days - 2.01cph!

10 Years Ago
Moving a list creation in ConsiderAsResource
10 Years Ago
Begone, foreach in UnitDecisionMaker
10 Years Ago
Framework update Double change fix
10 Years Ago
Rock now transitions to the holding position before re-stricking
10 Years Ago
Thousands of prefabs
10 Years Ago
Rocks are now throwable
10 Years Ago
Added floor definition loading and saving.
10 Years Ago
Fixed crash caused by UnitDecisionMaker bad nested loops Added AbilityPlanData
10 Years Ago
Removed test file Painting frames signs can no longer placed on the floor/ceiling All remaining signs prefabs implementation Rest of COLs/Gibs files
10 Years Ago
DecisionContext constructor overload with bp and target
10 Years Ago
Foreach removal
10 Years Ago
finished animating cc cloth and started on temple max
10 Years Ago
removed old cloud city spaceship anims and added 3 new spaceships with animations. added new cloth animation to cloud city.
10 Years Ago
- Boss work
10 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
10 Years Ago
merge from main
10 Years Ago
Editor.
10 Years Ago
Wood signs placement sockets accuracy
10 Years Ago
vm rock changes
10 Years Ago
Tweaked window frame cull distance
10 Years Ago
updated vm rock source anim file
10 Years Ago
Cleaning
10 Years Ago
Weather assets
10 Years Ago
Unity 5.2.2f1 Network++
10 Years Ago
Fixed some potential leaks
bot
10 Years Ago
Automated OSX Build
bot
10 Years Ago
Automated Linux Build
10 Years Ago
Manual windows build
bot
10 Years Ago
Automated OSX Build
10 Years Ago
Fixed some memory leaks
10 Years Ago
Removed the unit interactions ui widget CameraParticleFX boilerplate
10 Years Ago
Scene
10 Years Ago
Switch to 5.3b3 to test bootstrap refactor.
10 Years Ago
Remove vehicle physics asset and vehicle player code.
10 Years Ago
Using nuget projects
10 Years Ago
- More Timmy Turrets phase 3 code + anims
10 Years Ago
Remade skin shader
10 Years Ago
Trimming
10 Years Ago
Master workspace max file backup.
10 Years Ago
- Phase 3 laser positioning anims
10 Years Ago
- more
10 Years Ago
- FInished first pass of Timmy Turrets gameplay. Needs major code refactor and polish. And art. And probably some balancing too.
10 Years Ago
Updated rocket launch effects. Updated C4 Explosion effect. WIP underwater effects.
10 Years Ago
Fixed water refraction Fixed warnings in DoF shaders
10 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
compile fixes & bugs
10 Years Ago
loot tables, phrases, manifest
10 Years Ago
▉▋▆▋