125,610 Commits over 4,171 Days - 1.25cph!

52 Days Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
52 Days Ago
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52 Days Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
52 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
52 Days Ago
turned backface cull back on on ejector seat 2nd material
52 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
52 Days Ago
RHIB LOD material optimisation
52 Days Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
52 Days Ago
floating city scene update
52 Days Ago
Added NEW tags to header nav button
52 Days Ago
Merge from main
52 Days Ago
merge from new_menu
52 Days Ago
Store time logic tweaks
52 Days Ago
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52 Days Ago
Fix premium modal design
52 Days Ago
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52 Days Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
52 Days Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
52 Days Ago
Merge from main
52 Days Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
52 Days Ago
merge from new_menu
52 Days Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
52 Days Ago
Skins on sale from this week will now appear as marketable locked for X days
52 Days Ago
Fixed store search bar NRE
52 Days Ago
Replace old SHDO shader options, set keyword dynamically during bake
52 Days Ago
Merge from render_pipeline_testing
52 Days Ago
merge from basesculpture_rpccleanup
52 Days Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
52 Days Ago
ghost ship C and D variants set dressing progress
52 Days Ago
Reparent colliders in edit mode
52 Days Ago
Manifest
52 Days Ago
bake revert
52 Days Ago
Merge from main
52 Days Ago
Merge from parent
52 Days Ago
Merge from parent
52 Days Ago
52 Days Ago
Merge from main
52 Days Ago
Merge from hardcore_refresh
52 Days Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
52 Days Ago
Merge from main
52 Days Ago
Use SetTextureEx, handle camera struct better
52 Days Ago
merge from main
52 Days Ago
Merge from main
52 Days Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
52 Days Ago
Merge from hardcore_refresh
52 Days Ago
Merge from main
52 Days Ago
Codegen
52 Days Ago
Merge from main
52 Days Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
53 Days Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.