225,488 Commits over 3,714 Days - 2.53cph!

4 Months Ago
Merge from main
4 Months Ago
Fix dragon launcher backpack holster offset
4 Months Ago
Cherry pick MenuUI change
4 Months Ago
Merge Main -> SkinViewer. Had to stomp the MenuUI changes from Main due to Unity YAMLMerge bool error
4 Months Ago
Merge from shelter_pool_fix, hopefully fixes zipline issues
4 Months Ago
Fixed a pooling issue in BasePlayer-Server causing lists to get pooled twice, leading to unintended and seemingly unrelated issues (ziplines in this case)
4 Months Ago
Support reveal animations for the pack screens
4 Months Ago
Fix attempt for unintended rowboat dismounting
4 Months Ago
Update Facepunch.Flexbox again
4 Months Ago
Remove unused
4 Months Ago
Don't require Graphic or CanvasRenderer
4 Months Ago
Enabled read/write on various meshes the need it for RuntimeNavMeshBuilder.
4 Months Ago
Remove max width on description text
4 Months Ago
Add the menu background override back
4 Months Ago
Update Facepunch.Flexbox
4 Months Ago
Transform with transition sample
4 Months Ago
Merge from main
4 Months Ago
Added FlexGraphicTransform component so we can do CSS-like transforms, hooked up to FlexTransition
4 Months Ago
Fixed CheckAllParenting NRE when contents is null
4 Months Ago
Fix hover looting items into a full inventory with partial slots not putting the remainder into the open backpack AKA: 500 stone in main inventory (full), right click 1k stone, 500 -> main inventory, 500 -> open backpack
4 Months Ago
Merge from main -> backpacks
4 Months Ago
Fix m_bForceEnableDebugUtils running always even when we dont have renderdoc or validation layers enabled, triples your perfomance on vulkan
4 Months Ago
cny spear stats
4 Months Ago
merge from metal_detector
4 Months Ago
merge from backpacks
4 Months Ago
merge from cargoship_fix
4 Months Ago
merge from milder_posteffects https://files.facepunch.com/Alistair/128/01/2024/2Y45/Unity_9IEE9IswkN.jpg https://files.facepunch.com/Alistair/128/01/2024/2x41/Unity_RUYCKGO3Km.jpg https://files.facepunch.com/Alistair/128/01/2024/0A72/Unity_9IEE9IswkN.jpg https://files.facepunch.com/Alistair/128/01/2024/1A49/Unity_IDvgULmzJS.jpg https://files.facepunch.com/Alistair/128/01/2024/8I97/Unity_aPPxeJGEbW.jpg https://files.facepunch.com/Alistair/128/01/2024/1e55/Unity_oueC9PoX3n.jpg https://files.facepunch.com/Alistair/128/01/2024/7l69/Unity_L208Dr96Sc.png https://files.facepunch.com/Alistair/128/01/2024/1548/Unity_p7DEc9CQKN.jpg
4 Months Ago
some set dressing for helipad roof
4 Months Ago
fixed forklift material on cargoship style 2
4 Months Ago
Leaderboard backup, run #9196
4 Months Ago
Hook up ModelPhysics renderer for prop_physics
4 Months Ago
Prioritize the main inventory when hover looting items out of a container with a backpack open Once your inventory is full, then overflow to the backpack
4 Months Ago
Do a better job at keeping mass override applied
4 Months Ago
Fix picking up an empty backpack swapping backpacks instead of going into your main inventory
4 Months Ago
▌▉█▌▉ ▄▄▍▍ ██▅▄
4 Months Ago
Change pickup delay of backpacks from 1.5s -> 3.5s
4 Months Ago
Hook up buy buttons
4 Months Ago
4 Months Ago
Fixed initializing variables from inputs in expression graphs
4 Months Ago
merge from backpacks
4 Months Ago
Fix trailing backslash escaping quoted search paths
4 Months Ago
fix file upload
4 Months Ago
Update deploy
4 Months Ago
Changed button design on large backpack
4 Months Ago
Dead auto mount vpk code -outroot has to be specified before Only need to pass user project search paths & maintain mod names
4 Months Ago
Test - added an idle2scan to scan2idle transition
4 Months Ago
Finish the rest of the prefabs
4 Months Ago
Fix video upload exceptions
4 Months Ago
Some physics interface clean up
4 Months Ago
merge from main